Hey, Thank you for playing!
Yes, we made like 95% of the models but we used a lot of textures from https://pizzadoggy.itch.io/ he has awesome psx assets all around! great stuff!
Glad you enjoyed it and thank you for all the kind words!!!
Hey, Thank you for playing!
Yes, we made like 95% of the models but we used a lot of textures from https://pizzadoggy.itch.io/ he has awesome psx assets all around! great stuff!
Glad you enjoyed it and thank you for all the kind words!!!
Thank you so much, i agree with you. everything was a bit rushed since it was made for a jam! But if we decide to update it we'll definetly revaluate the pacing and a lot of the story line and lore, maybe giving little breaks between phases and a more fleshed out progression system. Thanks for playing and for the feedback!
ok, one was i jumped on the second level and bonked the ball into the plank leavbing me kind of stationary and it dindt reset, i might be missing a reset button.
And another one was me frezzing time at a weird moment towards the end of a throw and it restarted but with the freeze still active, and the ball just lauched with the arrow attached to it lol.
pretty obscure stuff, nothing obvious or trully game breaking!
Really good job regardless!
The main idea and the monsters are super supe cool and i really liked the game loop, but in the other hand the music is too much, I think this would have been amazing with some ambient effects, instead of the music, i think it was a missed opportunity, but overall this was really good, one of the best for the games for the jam! great work!
I really liked it, the animations and visuals are well polished, The dead husband sprinting at me after a while got me, if anyhting i could say maybe a day cycle where it gets darker towards the end of the game would have been cool, relly liked the flower part and the little details, really well done!
I really really loved the concept and the mystery, being watched, and the trasparent effect of the rooms was pretty cool too, although i think the rooms wold have been much more inmersive if some props were added for each loop. because it felt a little empty, the static element was also really cool, i really liked it overall! gret job!!!