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DiegouG

46
Posts
7
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8
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A member registered Oct 05, 2023 · View creator page →

Creator of

Recent community posts

I don't know if this was a glitch or something but it seems like there is a wall missing here, anyways, The gameplay was so fun and the dialogues were very funny, I liked the combat system because it was not only left click and kill everybody. Great job with this one!!!!!!!!

I really enjoyed the mechanic, very good job!

This was so good, the mechanics are awesome! and the visuals were greeaat! maybe the eyes could have some dialogues to make it more interesting and if there is not an end it would good to add some rewards for the player at the end! Great joob!

Great job! The visuals are amazing, maybe making it a time trial to make it more frenetic would have been cool!! anyways good work!

You did an excellent job with this game. The fact that you came up with this idea during a Jam means you should either continue it later or make new things in a similar style!! you're really good at this kind of game! Enjoyable dialogues and comfortable gameplay, nothing felt tedious to me. Very well done again! Keep up the great wooork!!!

I liked the dialogues and the explosion scene. Too bad you didn't have time to give it an ending, but for what you managed to do, it was really good! Nice work.

I had already left you a comment on your Itch page. Great work again!!! :)

I loved your idea—working in a giant excavator is perfect, and the atmosphere came out great despite you mentioning (as I saw in your reply to someone else) that you're more of a programmer. I have to congratulate you because you did an excellent job. I've played several games, and this one is the only one so far that actually scared m I did not expect that zombie/mannequin appearing where the gold was coming from. I wasted my first run because I didn't know I had to manually take the gold out; I thought it was weird that I could see what I was carrying. Excellent work!!!

Really great work for your first 3D game. I love games with looting and upgrade systems, you did a great job with that, and adding the radio voice gave it a nice immersive touch. The mechanics are really well done. My only small complaint gameplay-wise is that having to mine so many walls at the beginning without upgrades feels a bit tedious, and it takes quite a while to get upgrades, which made me feel like I was playing a clicker game. But don't get me wrong, this work is excellent, and considering the time limit and that it was your first time with Godot and 3D, I congratulate you—you have my respect. Keep it up!!!

Good job, simple but well done. I would have liked to see you play more with the atmosphere or add some parkour like someone else mentioned, but I liked it. Well done!

Greaaat joob once again!!!

I'd already left you a review before, but I'll say it again: great job on the game. Even though my English level didn't let me fully understand the story, I could really feel the atmosphere/tension. Good work!!!

The mechanic is original but I was expecting something more in the cave and not just at the end. There's one detail: if you spam the spacebar too much to hold your breath, you can get through the paths without the bar filling up. Like I said, I liked the mechanic but I feel like it was missing a chase sequence or something more with it. Gooood work though!! :)

I wish I had a good enough level of English to have understood the whole story, but I liked what I did understand. Interesting to see a game that tackles politics in this wayy... it's risky but intriguing. Great job with the feeling of constant tension, like something could go wrong at any moment. Exceeellent work!!!

I wasn't expecting a shooter in this game jam, interesting. I felt it was missing a jumpscare or maybe making the monsters not so easy to kill, but it's intriguing if you decide to continue it in the future!!! Good job.

It's okaayy, you did a greaat job for your first game and thanks again for the complimeeent! hahahahh

What a greeeat job you've done here! Really good atmosphere and very complete, I got the A ending. The game feels really polished and the concept is great. I had the brilliant idea to cram almost every interactive object into the room with the control panel, so I didn't have to go out and see who was wandering around hahahah. Excellent work!!!

Great dialogues and it's amazing how Hobo survived the gastric juices inside the crocodile's stomach jajaja. Very nice! Although I had an issue where Hobo got stuck on a tree, so I didn't get to see him interact with the environment or get eaten by the crocodile but I imagined it all anyway lol. Well done for your first game, especially since you also make videos!!

Good job, I really enjoyed the game! That jumpscare with Doña Macarena was great jajaja, and nice ending too. There's a small bug where after the family dinner, when your brother wakes you up and you try to sit on the chair again, you get stuck sitting there forever, just a minor detail. Great work once again!!!!

Thank you so much for playing our game! It was really nice to watch you figure out everything you could in the puzzle room  hahaha. I really enjoyed seeing you play, you comment on everything you're doing so well!

THIS IS BEAUTIFUL, I LOVE IT. 

Thank youuu!!! :D

Oh yeah, they're supposed to go away automatically when they're in perfect condition. Maybe he wasn't right yet and that's why he wasn't going away, but it was our mistake for not putting a limit on that number or changing it to a text that says something like "In poor condition." Thanks for the feedback, it's much appreciated! We're glad you enjoyed the rest.

 ha hah We are glad you felt that. Thank you so much for giving it a try.

At first, I thought it was a pure RNG game, but then it got good! Very good work. A bug occurred to me where if I pressed the F key many times when I received a training card, I could see the value of the cards on the opponent's table. The rest was very fun! Wonderful!

The game was really fun! I really enjoyed the car mechanics! I wish the objective had been more intuitive, but it was still great!

The game is quite beautiful! I must say that the idea of having your people work on production wasn't very intuitive, or for example, sending supplies to those who request them, I didn't understand! But I must say that of all the Jam games, it's the one I spent the most time on. I liked it!

The game feels good! Good job making the crazy old lady.

The game is very beautiful and feels pretty good! Great work!

What an interesting idea! The system you set up here is really interesting. Well done, poeple are a little crazy and post some rather strange comments, glorious!

Your game has so much potential. It¡s beautiful! It's a shame it crashed on me several times. But even so, I enjoyed it. It's very pretty and fits well with the theme! Well done!

At first, I thought it was a pure RNG game, but then it got good! Very good work. A bug occurred to me where if I pressed the F key many times when I received a training card, I could see the value of the cards on the opponent's table. The rest was very fun!

Your idea was very interesting. It's one of the games I've enjoyed the most in this jam! Good work!

I really appreciate the comment! Thank you!

Thank you!! I also really liked the visuals of your game!

Oohhh We really appreciate the feedback! We did think about shortening it, but in the end, we went crazy!

Thank you very much for the feedback. It's true that there were some details we could have polished better. Thanks for trying it out!

Are there playing only bots or why that easy to reach first position... bot lobby?

Nice mechanics, nice models, incredibles physics, interesting idea!!!

Maravillosas mecánicas,  buenos mapas y buena música. Esperando la edición completa.