Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

honorius

58
Posts
7
Followers
2
Following
A member registered Jul 21, 2020 · View creator page →

Creator of

Recent community posts

Thanks! I tried my best to make it accurate :)

Yeah, that is what I meant. Interactive text and arrows on-screen introducing new mechanics in each level. I had no time for that, though, given that I pushed the final update just a few mins before the deadline.

Thanks for playing! I agree, it was difficult to balance, and if I had more time I would have had an in-depth tutorial. But sadly gamejam time constraints forced my hand. Custom levels is a great idea, and I may consider adding it after the jam. 

Thanks for playing! Don't worry, you did really well; the 7th level was the last one and it was meant to be really hard. Thanks for the feedback,  I might update the game post-jam with some improvements :)

I think the concept was good and the graphics were really nice, but the game lacks a goal. Simply surviving for 5 minutes is really easy, and it got a bit boring. Also, as JoshLmoa said below, some of those sound effects were a bit exhausting after a while. Still, a game with lots of potential that you could improve post-jam.

I thought this was a great game! It was super engaging and the levels were doable, even if they seemed hard initially. Only criticism is that it could have had music, but that's a minor thing really. 

I'm not sure what I'm missing here, but I don't seem to be able to find the controls? How do you hit the enemies? I just keep dying :(

Honestly an amazing game that I genuinely enjoyed playing. Best I've seen this gamejam.

you have to fullscreen it

ridiculously good game - so simple yet thought provoking, and really well executed. Definitely the best game I've seen in this jam so far.

I think the dice aspect is not a substantial enough chunk of the game. It feels like golf, but with a slightly differently shaped ball. The controls are a little bit annoying (especially Q and E). Overall a decent game; I think the graphics especially were very good.

Dividing by zero error, because I forgot to fix it lol. Thanks for playing!

As some of the other commenters have said, it would have been great if this game was longer. But for a 48 hour gamejam, this is a great entry. Good job!

Highly satisfying to absorb the lifeless bodies of my foes and become a god tank. I wish there were more levels, but it's a great game.

Nice game. Art is really beautiful, music is nice, and the concept is novel and fun. I quite liked it.

Thank you! If I do work on it further post-jam, I will definitely add some guiding lines. It's extremely easy to implement, but I was just too tired to do it before I submitted.

Really nice game. Everything was explained well and it was fun to play.

Yeah, a lot of people have suggested having a guiding line. Sadly, I wasn't able to implement it because I was just too tired and had to sleep. Thanks for playing it, though!

Good concept, nice game, really good presentation. I enjoyed it quite a bit!

Nice game. It would be nice if there was a list of all adjacency bonuses/large tiles that can be formed, but other than that, it's solid.

Really enjoyed this game. Incredible work for something made in 48 hours.

(1 edit)

Incredible game. The idea to add levels but maintain the existing ones was brilliant. The music was nice, gameplay was smooth, and all in all the game was really enjoyable.

Glad to see a fellow python gamemaker! Nice game, nice graphics, good concept. Overall solid game.

Decent game. Honestly, the guns all felt like they did the same thing, which turned this into a sort of mindless "shoot the guy" simulator. But it was still reasonably fun listening to the sledgehammer dudes grunt when they died :)

fantastic game. nothing negative to point out, not even a single bug. kudos.

Solid game. Retro theme is fantastic and music is great. Controls took me a while to figure out. Kind of difficult, but that's to be expected. Overall good game.

Nice game. Graphics are really beautiful and the music matches as well. It is quite difficult to maneuver around the hands, and there is a bug in which your cursor stays off when the event comes up (so you can't click on either choice). But overall good game and I rated it well.

god tier game. you are deus. hats off.

Really a fantastic game. It took a little bit to understand what rotated what, but after that it was smooth sailing. 

This game is just unplayable. Maybe it should be renamed to Flying Snake Simulator, since all the snake does is zoom around uncontrollably.

Incredibly good game. A little bit difficult, but other than that, implementation is pretty much perfect.

 game got lost at some point

(1 edit)

This game is desperately in need of a tutorial. It takes ages to figure out what moves, how to move things, where to move things to, and even what the object of the game is. Otherwise, it's a really fun game. The "block on a leash" mechanic is really original and makes for some interesting situations.

Reasonably fun game, but the concept is heavily overused. The connection to the theme is good in theory, but in practice, a greater fire rate has little impact on the game beyond a point. It looks decent overall, but the screen gets cluttered very quickly and the lack of sound effects and music hurts it a lot. Overall, a decent game in most respects, but it has some issues.

(1 edit)

Really good game. Concept is kind of taken from puzzles but the presentation is beautiful, audio is good, and it is fun to play. Difficulty scales well, though the third one is incredibly difficult. Overall really solid game.

Thanks for the feedback!

oh I meant the second type of plane

Excellent game! My only gripe with it is that after the first plane, everything becomes too expensive and you have to spam your mouse mining iron for a while to buy each part. Aside from that, though, game looks really polished and plays well.