Thanks, Nice and yeah that was the goal - would've been nice to add more polish and more levels, but I think the two levels gave it enough to where you got the pitcture :)
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I will admit, I expected this not to work as intended if you aren't using an xbox 360 controller and windows 10. I spent most of the week fighting with the tilemap collision and figuring out the cell position so if it's not working that sucks, but that's okay. It was an ambitious attempt at a way of interacting with the tilemap outside of basic collisions which had no documentation.
Sorry for those that couldn't get it working.
Cool game. Works good on mobile, kind of wish you didn't use the same key/touch for settings. It's a bit glitchy where it sometimes doesn't work. On mobile it keeps going to the selection screen if you don't hold down when you go back to the main menu if you actually want to start the game.
heh yeah that's how it goes it seems :D, thanks for playing/testing - wish I could've fixed a few more bugs before submitting. Sometimes there were times when you had blackjack 21 and the AI would beat you which was hard to pin point :'(
With that said I appreciate you playing, my first game jam :D
Finish this and release it on mobile. This is an addicting game if you can get a control scheme that works for mobile. Maybe like a drag in a direction to tell the hook where it should drag. Damn this is addicting, simple.
You have something here, like Garr said need some controls. Not sure if I'm supposed to get as far as possible without dying or if Im supposed to kill the mobs. The art is stellar, music is solid, visually this is a masterpiece, gameplay wise it just needs some clarity. Also the game over effect is a nice touch. Keep working on this idea.
You stuck to the theme well, the controls are weird. No WASD, but click on arrows. Then to change and face a direction you hover or it redirects in another direction so you have to make sure you don't hover in the wrong direction when shooting. Neat idea, but wasn't as fun as it could've been. gj on the theme though.
Um, I was sitting there doing nothing for a minute or so. Not my style of game, I see you put a lot of work into it though. Great music paired w/ the theme/idea of the game as well. See you next jam.