Here's mine: https://flouter.itch.io/flame-quest
I hope you'll like it!
Thank you! I tried being original with the theme, but in the end it just feels like i tried to avoid it :/. The idea is that the game lies to creatures in the game to trick them into fighting with the player, because why would someone want to fight with someone with a chance of death for no reason y'know?
I actually implemented the invincibility frames, but my computer decided to crash and I didn't have time to reimplement it. I'm planning on releasing a 2.0 version in my spare time. Thanks for feedback!
I ran out of time. I'm really frustrated. I spent 12+ hours every day and had planned out everything but I recently got the news that I have to leave the house tommorow morning and I'll be back on Sunday. I just couldn't squeeze 2 days of work into 1.
EDIT: I submitted what I have for now. Now that I look at this I over exaggerated the whole situation. I'm a perfectionist when it comes to a lot of things and the lack of time was stressing me out. It's all good now.
It's my first jam and I would say it's been pretty fun, but at the moment I'm just really stressed out. I planned out what features I'd implement on which day, but i just recently got the news that I'll be going out of town on Saturday morning and I'm only coming back on Sunday so I have 1 day less to work on my game. I have to somehow squeeze in 2 days of work into 1 :/
my first game jam, but so far, so good. ai isn't my strongest though so enemies might be a little painful to make. but i'm pretty happy with this. hope i can finish this so i can finally release my first game.