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Camera2D is not working in godot(edit:nevermind)

A topic by Drunko created Aug 26, 2019 Views: 735 Replies: 4
Viewing posts 1 to 5
Submitted (1 edit)

Hello. I would just like to ask some people how to get a camera 2D to follow the player in a top down angle. I have already made it a child of the player and turned on "Current". Does anyone know any other ways to make the camera follow the player?

Cheers,

-Drunko

Edit: Nevermind. I have decided this game to be a type of game that works without a camera moving.

Submitted

is the anchor mode correct?

Submitted

I am going to be completely honest...I have no idea what anchor mode is...but I shall look into it.

EDIT: I tried both and nothing changed...it is still stuck.

Submitted

it should follow the player automatically if you made it a child of the player node. hmmm... maybe try turning off the drag margin and see if that helps.

Submitted

Did not change. Thanks for the help anyway.