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FeralBytes

165
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A member registered Jul 27, 2018 · View creator page →

Creator of

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Just keeps getting better!

Trouble With Tetras


I found another reason for why we went Single Threaded rather than muti-threaded. We have been working to integrate the Terrain 3D addon into our web projects. It now supports the web but currently only supports the single threaded version of Godot in the web. Now hilariously we are not using any Terrain 3D in this project. So I may simple remove and disable that to have a multi-threaded version.

I do not yet have the new build ready yet, but I have been working on my framework for the last week to re-write it to better handle loading and scene swapping. Your discussions with me really helped guide this re-design. I now have it smoothly supporting loading and swapping of scenes both single and multi-threaded. I also implemented your concept of Hot Scenes which I have named Stored Scenes, and now the framework can load multiple scenes into memory, while only assigning 1 as the current scene. It can also swap scenes in a single frame if the scene is a Stored Scene. This should make loading much faster even in a single threaded environment. Also finally I made sure that if an error in scene loading does occur, we now catch the error as best I can to let the user know and take them to an exit screen.

Again I just wanted to say thank you for helping me think through a better way to design our game framework and I hope it will result in better games from us in the future.

Nice game, this has huge potential. I am sure with more time the game will be even better. Given the tight time frame you both achieved a lot. As others have stated more hand holding initially will be necessary, that can be reduced to things such as feedback via sound or visual prompts. Additionally some signs could also help for the more intricate parts of the game.

Thank you, I just want to clarify, that yes I am using my own framework, but the underlying engine is Godot.

My partner will really appreciate hearing your praise of the ship and the PSAs.
Thank you for your feedback.
I am heading over to go try your game.

Thank you for playing our game!

Thank you for playing our game!

Thank you for playing our game. I am glad that you had fun. I will definitely improve the loading in the future, in fact I am working on some improvements right now for loading. But I will not be able to submit the improvements until after voting is completed.

Thank you for playing our game.

Interesting can you share the specs of the system, OS, and browser? Thank you for playing our game!

I was sure something was coming for me, like coming to get me.... but in the end, nothing was coming to get me....
Fun game the visuals are hilarious.

Okay I played and will rate now. That was interesting. I was sure something was coming for me.....

I will try, but I am a Linux user and you only have a windows build.

I caught a lot of mice, but it did also seem  that if my mouse was too near the edge I could not catch mice any more and they often ran to the edge for cover.

I am going to go play and rate your game now. Please rate and play our game. Thank you. https://itch.io/jam/brackeys-13/rate/3330045

Oh multiplayer that sounds cool. I wonder if it will be like Salmon fishing during peak season where you are side by side and all hoping the fish will catch your line....

Sorry about the slow loading. I hope to fix this in a future update. Thank you for playing our game.

Nice, it is kind of similar to catching a fish... lol. Okay not quite. Thank you for playing our game.

You are probably the first to call our game chill, congrats you are next level. I am glad that you enjoyed our game.

Embracing all of the bugs.... LOL

I am going to go play and rate your game now. Please rate and play our game. Thank you. https://itch.io/jam/brackeys-13/rate/3330045

I am going to go play and rate your game now. Please rate and play our game. Thank you. https://itch.io/jam/brackeys-13/rate/3330045

Nice. But I choose not to vote , and nothing happened until I had to choose yes, because the game did not progress for the 5 minutes I waited and my partner wanted to see the ending...  You probably should have just taken me out.

Interesting concept. Nicely done with the story telling for each client.

I am going to go play and rate your game now. Please rate and play our game. Thank you. https://itch.io/jam/brackeys-13/rate/3330045

Nice little fishing simulator that could be added to any future game. I think you did good and liked the chill vibe. I caught lots of fish and some snails, also got some achievements.

I am going to go play and rate your game now. Please rate and play our game. Thank you. https://itch.io/jam/brackeys-13/rate/3330045

I think the difficulty scaled a little too fast and it seemed like it also cascade once you feel. I think it would have been better to scale the difficulty and to bring it back a little if the player feel. Just my recommendation. You have a lot in there for potential.

I am going to go play and rate your game now. Please rate and play our game. Thank you. https://itch.io/jam/brackeys-13/rate/3330045

Great work all!

I am going to go play and rate your game now. Please rate and play our game. Thank you. https://itch.io/jam/brackeys-13/rate/3330045

I like the idea in theory. But managing it was rather difficult for me. Movement seemed inconsistent at times. Good job though for only 7 days.

I am going to go play and rate your game now. Please rate and play our game. Thank you. https://itch.io/jam/brackeys-13/rate/3330045

Thank you for playing our game and thank you for the feedback. We will try to improve the clarity of the instructions in the future. I am sorry you encountered some bugs. 

Though some is unavoidable, given the decisions that we made. I opted for a Single threaded build of the engine, and as such some pausing of the main thread is required in order to load and unload assets. In the future we may take a different approach and load everything upfront to reduce this during game play.

A solid entry for only 6 days of work. Not sure how you pulled off so much art in only 7 days. Clearly you 4 must have rapidly settled on your idea and direction. There is even a high level of polish to the game. Very well done.

Thank you for playing and thank you for your feedback.

Thank you for playing our game and thank you for the feedback, it is helpful and we will take it forward into our next game jam.

Perfect 5 stars for innovation. You should definitely develop this concept further I look forward to seeing where it goes.

(1 edit)

Impressive game man. I love that the runs can be edited. I definitely think you are on to something here. The ability to edit and create your own levels is a powerful concept. Thank you for sharing! Very inspiring. Also one more note, I do not consider this game a failure by any means. But I get it we all get to set the goals of our own projects.