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I think much of the complains people often have with long games are about the grind. Without the meaningless repetition elements and if new things keep showing up then I think 40 hours is a good amount of gameplay for the genre.
It is a typing infinite runner where you type commands to run from an unstable vampire. You tried befriending them but now they are here to unleash their wrath.
Can I submit it here, or should I work on a different game. I made it yesterday.
I was working on a lore but couldn't decide any particular story that already hasn't been done before. I also wanted to participate in ludum dare. I saw their theme and everything just clicked. The game is a typing game where the vampire you befriended has now turned unstable (for lore reasons) and is now running after you.
Can I submit it here?
My 4KB ludum dare game is an Infinite Runner with typing mechanics
Type: Unstable Vampire is my entry to ludum dare 49. I am participating in compo despite the harsher criticisms it might bring, as the option in the forms always suggest. But so far I have only seen constructive suggestions on the site, hence I confidently present to you this 4KB typing game.
With the theme being unstable I wanted to go the route of horror and running from someone unstable but also wanted it to be lighthearted and fun, hence the backstory you see here came into being. Ludum dare gives a great oppurtunity to learn time management and learn from other's works and this game is a result of that. I have probably spent hours checking out the posts everyone is making there.
I'm further interested in introducing humour elements to the game, a background into who the player character is and why they decided to befriend a vampire could be an epic story. Ofcourse the description itself consists as a supplementary material to the game. Consider the presentation as an ode to retro arcade game description. One can't go wrong with more weapons and incremental difficulty in the game, as long as the commands to type doesn't increases.
Thank you for checking out this log and the game, in case you haven't yet, did I till you it's just 4 kilobytes!
You can find the game at https://dobryncat.itch.io/type
This is the first time I am participating in #devtober. I always wanted to work on a project within a jam like this. I'd like to keep working on this game thanks to the motivation I get seeing everyone else's work here.
I am specifically looking for feedback over what could be added to the project to keep it interesting while also adding up levels of achievement as you keep on moving forward and your score increases.
I was thinking about something simple like a "bling!" noise as a wall of text won't be read at that speed, however a bling noise might only just become an annoyance and not feel like an achievement at all.
Thanks for checking this out. All feedback is welcome.
You befriended a vampire, but now the vampire has turned unstable. Escape for your life by typing into the terminal run, run, jump and more commands as the situation arises.
But the vampire isn't alone, friends are coming. If only you had an arrow and a bow!
This game works perfectly for a fast reflex and typing showdown. Challenge your friends and peers, even non gamers might enjoy it as a challenge.
And by the way did I mention it's just 4KB.
Try out Type: Unstable Vampire on https://dobryncat.itch.io/type today.
I got this error when submitting to a jam - "We seem to be having server errors, please try again later."
Problem is I also got this error in April I think, ignored it and just got sad that I can't submit my project.
Please look into it, or suggest how to fix this.
I hope this is the right place to post this.