The moves are bit hard, yes...
I love the style but the falling bug is really annoying. Describe a little objective in this game could help to the player (and increase the atmosphere)
Anyway, I don't catch the "two buttons" idea. : X
Errr... I don't see too much related with two buttons. :P
Anyway, it is a funny game. The end is a bit... weird? xD
I like the steps shadows in the floor when you use the object.
PS: the link to Github is incorrect. There is a character "g" at the end.
I like it, but the level2 is a bit buggy. I cannot pass the first room, because the paths inside and outside cannot be reached. And I don't see too much related with two buttons. Ok, you only need two mouse buttons but... you know... :P
Anyway, it has a very good start for an interesting game.
Uff... little hard controlling, but it's a interesting game with a good atmosphere.
It takes 15 seconds to create the level to my poor computer. Every time you died, I must wait that time. Maybe you could make the procedural only one time or put some progress bar (or minigame :P)
I like so much.
There are a lot of interesting details in the code to study on. Like so much the blur shader and the fader transition between scenes.
The game is another classic. The mouse control is a bit hard (I admit that I pass to the keyboard quickly. :P). This game with more levels, obstacles and mice will be a very good game.