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A jam submission

The Square HoleView game page

A Gameboy style game made for a GBJam11 - Fly your ship through the holes in space time to the beat!
Submitted by DistilledNuance — 1 day, 11 hours before the deadline
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The Square Hole's itch.io page

Results

CriteriaRankScore*Raw Score
Soundtrack/SFX#753.6904.125
Gameplay#1403.2423.625
Overall#1763.3323.725
Gameboy Soul#1823.4663.875
Interpretation of the Secondary Theme#2253.3543.750
Graphics#2522.9073.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game match the theme?
Not only is the game sci-fi but the main mechanic of the game is configuring your ship to fit through the spaces in each of the oncoming walls

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Comments

Submitted

Cool gameplay. But I feel controls a bit weird, and sometimes not responsive. Maybe with a real Gameboy is easy, but with a keyboard is really hard.

But, very interesting idea.

Submitted

Nice gameplay, you get more confident as you learn controls, hard last section though :)

Submitted

Great game and really unique gameplay! I wasnt expecting that, took me some time to learn the controls haha

Submitted

very interesting gameplay and good music, at first is a bit confusing but once you get the hang of the controls it becomes very fun :>


and wow, that last section gets real fast

Developer(+1)

I'm glad you enjoyed it! and yeah clearly communicating the control scheme was definitely something I struggled with.

Thanks for playing!

Jam HostSubmitted

Such a tough game. Can't believe you can actually beat the last section, I can't even get my ship to the right place in time!

It's a nice efficient use of the buttons you have available (I just wish I wouldn't forget to let go of A when I want to start moving again ^^ ).

I found the ramping speed really well done, and I managed to do better each time I played. It's really a game where you can feel the benefit of getting used to the controls, and recognising the shapes (especially those opposing Y-shapes!) and I like the way that makes you feel accomplished for getting further.

Developer(+1)

LOL to be honest the times I made it through I crashed more often than not on the last section. If you do well in the previous sections though you'll have enough hull to make it through.

That's exactly the feeling I was going for! Most of the game boy games I played had that style of progression so that's exactly what I was shooting for!

Thanks so much for playing!

Submitted

This game is challenging AF, but it feels fair and I feel like I want to try again and do better!

Graphics are clean, they do the job. My main gripe is that the X-shape is not symmetrical!? Why do you do me dirty like this. I keep dying :(

Sound design is excellent, and the music speeding up as you progress really stresses me out in a good way.

Overall, a Great Gameboy Game!

Developer(+1)

LOL! Thanks a bunch.

I considered making the X symmetrical but where's the fun in that? :D I can confirm it's beatable though, I'm not terribly good at arcade style games like this and I've taken it to the end a bunch of times in testing now!

Agreed on the sound, I just did the logic driving it and suggested the tempo. Everything else, including the SFX, is all Themuckamuck's fantastic work. They also provided an easter egg sprite, let me know if you spot it!