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A jam submission

Temple of the TonesView game page

A GameBoy-inspired musical game with listening puzzles and a composing tool.
Submitted by Danny Clay — 4 hours, 7 minutes before the deadline
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Temple of the Tones's itch.io page

Results

CriteriaRankScore*Raw Score
Gameboy Soul#1233.8014.250
Gameplay#1403.2423.625
Soundtrack/SFX#1573.2423.625
Overall#2053.1753.550
Graphics#2612.7953.125
Interpretation of the Secondary Theme#3052.7953.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game match the theme?
As a composer and teacher who likes to use games to teach creative musical concepts in the classroom, I chose to make a game about the spaces between notes. Using Solfege (a system for labeling the distance between musical pitches) as the game's building blocks, the game has 2 modes: "Challenge" and "Free Play." "Challenge" features a series of randomly generated listening puzzles in which the player practices hearing and mapping out the pitch space between musical notes. "Free Play" allows the player to compose their own mini-melodies to better understand how pitch space works.

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Comments

Submitted

I have to say, this has a special place in my heart. I went straight to freeplay lol. I wrote a basic synthesizer in Unity because I envisioned a game like this, but where you could hook your own synths up into it. Check it out:
https://github.com/maross3/Unity-Development/tree/main/PianoLernen

I would love to chat about it and see if we could be a potential collab fit to do something like this :)


Great game, loved it :)

Submitted

Interesting way to explore the theme! Really great game!

Submitted

Love it! Very nice idea and addictive gameplay.

A version without background music would be great.

Submitted

Original take of the secondary theme

Submitted

Very creative, although the background music made it a bit harder than it would have otherwise been to keep the note patterns in mind.