I absolutely loved this old-school experience — it brought back so many memories! The dialogue was excellent, and having full voice acting was such a nice surprise. The controls felt a bit tricky at first, but once I got the hang of it, it became really fun and engaging. And that monster chasing moment? It genuinely scared me — well done! Please keep developing this, I’m fully invested now… I need to know what happened to Sophia and Conrad! 👀👏🎮
DeathJehuty
Creator of
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Really cool retro-style horror experience! I love the fixed camera angles — it gave me strong Resident Evil vibes. The atmosphere is super effective, and the visuals are great, especially for a jam project. That said, there's definitely still work to be done: a few times I got lost off-camera, and at the end I shot the monster — not sure if it got me or I got it, since the screen stayed black with just the sounds playing. Still, the mood and style are really strong, and I’m excited to see how it evolves! 👏🕹️🔦
Thank you so much for playing and for your support! 😊 Yes, both chapters have different endings, and we're currently working on the missing ones. Unfortunately, due to the tight time constraints of the game jam — and the fact that it was basically just the two of us handling everything — we ran out of time to complete all the chapters. But we're excited to keep developing and improving the experience! 🚀
Thank you so much for playing and for uploading the video to YouTube! 😊 We really appreciate the support. Just to clarify, all the audio used in the game is copyright-free — either from open license sources or created specifically for the project. We made sure everything is safe to use. Thanks again! 🙌
Thank you so much for taking the time to test the latest version — we really appreciate it! 🙏
We’re glad to hear that the performance has improved on your setup and that your GPU is running cooler now!
As for the darker lighting: yes, we intentionally made the scene darker to enhance the atmosphere and tension. That said, we totally understand your concern — with so many types of monitors and display settings out there, the experience can vary a lot from player to player.
We're currently working on adding a brightness adjustment slider to the settings menu, so everyone can fine-tune the visuals to their preference. Thanks again for your thoughtful feedback, and we’re excited to show you what’s coming next! 🔦👀






