Thanks for playing. Really appreciate the positive feedback!!
Recent community posts
The art style has a nostalgic childlike feel that takes me back to when I was a young artist drawing video game designs in school. Ignoring my teachers and school work, while daydreaming what my games would look like if they where real. Good job.
Thanks for playing my game!! Glad you enjoyed the art, sfx, and music. I had a tough time balancing buggy powerups and jump distances, so I understand your frustration. Basically the powerups compound every time you collect them so they can give you extreme jumps and you can make the difficult jumps much easier. But if you drink a potion they all reset back to tough jumps.
Thanks for playing my game!! I'm glad to hear you played all the way to the end. I was afraid the last level was a bit too hard, but also wasn't sure who would make it that far. Sorry about the sweaty hands, lol.
I played this for quite a while. It takes a bit to understand what is happening. I'm still not fully sure I get it. BUT, I couldn't stop playing. Very good game. Highly addictive. Sure it needs a solid tutorial, some polish, but overall this is FUN! Good Job!!
This is a good start. I really liked the character and art. Some feedback, the jumping sound is cute, but it needs to be less intrusive. It is a jump and wall grab game afterall, so you hear it a lot.
I enjoyed the art style, and the Monster genre. It was fun blowing away mummies and ghouls!. Some feedback, if the player hits an enemy, and the enemy is red, the player should't get hurt by the enemy. I think that would give the player an advantage, but it would feel good.
Thanks for playing my game. After getting some feedback, I have decided to make a post jam game. It will have multiple levels, better speed system, player on the left, and more object interaction. After reading your feedback I have decided to put in a icon explanation screen. Thanks for your feedback.
Thanks for playing my game. I'm glad you liked it.
After getting some feedback, I have decided to make a post jam game. It will have multiple levels, better speed system, player on the left, and more object interaction. Thanks for the feedback, it helps me and the game a lot.
Thanks for playing my game Jonas. I'm really glad you liked the colors. I followed your advice on picking a color scheme to mesh everything together.
Thanks for your feedback! After getting feedback, I have made some changes to the game. The post-jam game will have the player on the left, slightly smoother controls, moving objects that interact with each other, and multiple levels. I'm working on it right now.
Also thanks for hosting this game jam. I wanted to try a game jam, but didn't think I could do it. You made me believe I could do it, and I'm glad I did. I never expected to make a great game, I just wanted to finish a game. So I completed my goal, and learned a lot along the way. Again thanks.
Thanks for playing my game. I suppose you are correct in your criticism, it doesn't fit the theme very well. This is my first game jam, and I have learned so much. I now have a bit more understanding of theme interpretations, and hope to get better next time. Thanks for your feedback.
This is a good work in progress. It needs some more text direction for the player. Possibly something to show you what your doing wrong. Maybe start with something super easy and get harder as you go. Overall good job.
The game was fun. The shooting and moving mechanic made for some interesting game play. Suggestion: More crawling through tunnels, it gave a nice reprieve from the constant stress of possibly falling. Overall good job.