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Astrosurge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #1 | 4.154 | 4.154 |
Technical Implementation | #5 | 3.769 | 3.769 |
Theme/Limitation | #8 | 3.692 | 3.692 |
Overall | #9 | 3.523 | 3.523 |
Graphics/Animation | #11 | 3.615 | 3.615 |
Music/Sound | #35 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Enter "YES" in the box to certify that all members of the team are at least 13 years of age
YES
How many people were on your team?
1
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
sound
Would you consider your team Professionals, Hobbyists, or New?
Hobbyists
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Comments
Really fun and great replay-ability. Well done!
Very nice little gem!
The upgrades really make it replayable for a long time!
I got 13149 and want to beat it now!
Well done!
Simple yet effective. Some of the most fun I've had with any submission.
Love the art style. It's a good game. Good Job. After I got the gun from the shop, the game got intense. 8441 was my high score, and I felt like I earned it.
Nice game but by default in windows 10 when you press shift repeatedly it asks if you want sticky keys switched on, you loose control of the ship and you die. Next life the same happened again. usong space to fire would be better.
That's something I haven't thought of. A workaround for the moment is to hold the shift key to continuously shoot, so the sticky key message will not appear.
Though, this is definitely something to change, or to simply allow users to define their own keybinds. Thanks for trying my game out!