Heya, I'm glad you enjoyed it, thank you!
You're right, the game still needs balancing, and I decided to work a but further on it to make it more enjoyable :)
Hey, thanks for playing my game and enjoying it!
Yes, I used Game Maker Studio 2 to make it.
I've tried to recreate Reigns mechanics as a programming challenge for myself, but do my own stories, so I guess it's a good think it reminds you of Reigns, it means I succeded :D
Hey there, I liked the mechanics and small details (like the deLorean), but I am completely lost in terms of gameplay :D
Took me some time to figure out the controls, but now I don't understand how to beat the other robot. The only thing I understand how to do is switch gravity and grab boxes, but I don't know what to do with the boxes :D
I have no idea of what's going on!
I am entertained xD
It's quiet satisfying to shoot those giant chicken!
I wish there was more explanation about the cards or a bit more gameplay, but hey, in 48 hours you did a great demo!
I liked the style, the music, and most of all, the 'coothcoocootchoo" sound you make when you steer the ship :D
But I didn't figure out how to fish :C
I was trying to aim for those bubbles in the water, but nothing happens :/
It looks like the game needs a bit more enemies/cards to use.
(I was a bit lost at the start , misplaced the card to a space with no enemy in front and lost :D)
Good job on implementing the mechanics though!
I really liked the visual style and how the music compliments the theme!
As a suggestion, for a race game, I found my ship to be incredibly slow (I understand ships shouldn't move at 200km/h but in terms of the gameplay I found it a bit unstatisfying).
Overall, nice style!
Thanks mate, I am glad you liked it!
Thanks for the menu background comment, I'll improve it after the jam! I submitted my game 3 minutes before the deadline because one hour before I decided my game over screen looked awful (you should have seen it compared to my menu, haha).
Hey there, very cool little game (although it took me some time to understand how the controls work, I'd suggest writing something like Shift + WASD for climbing, instead of just Shift, but maybe it's just me :))
Very simple, very original and very good level design!
I managed to beat it (Yaay!)
I think this is an idea that can be used for a full game, you should keep working on it!
It's cool you managed to recreate Tiny Fragment's mechanics, but I think you should at least mention it in your game description (and try to avoid using the same exact level design in some of your levels).
Otherwise, good job on your programming, must be challenging to implement these mechanics to real life!
Hey there! I really like the writing, it's really funny! Not trusting the dead guy made me smile! :D
Can you finish the game at this version? It seems after the rookie is giving you a new card all of the new cards start disappearing when you zoom in so it's impossible to read those.
Great job overall!
The game can be a bit weird if you get a wrong hand (like you start with the cards who cannot stop the bugs), but considering it was done in 2 days, this is a very good job! Reminded me of Plants vs Zombies :D
I like the sounds and the "tower defence" aspect of the game.