I suddenly stopped getting views today, but have 2 downloads?
Affected games; https://codergenius72.itch.io/dualspace (Views), https://codergenius72.itch.io/dualspace-asset-pack (Downloads)

I suddenly stopped getting views today, but have 2 downloads?
Affected games; https://codergenius72.itch.io/dualspace (Views), https://codergenius72.itch.io/dualspace-asset-pack (Downloads)

You can! FYI: your project: Frank The Cursed King Cursed King Chapter 1 is blank.
What do you think about the player vs critter difficulty balance in the game?
The player vs critter difficulty balance is not working at all. My attacks deal no damage, and the critter instantly defeats me. After being defeated, I have to reload as Healer Kate does not work, and you can't shoot once defeated.
Also did not get what to do at all.
Also see you were in Competition for completed games (CCG) jam with me. Why did everyone there rate without feedback?
I made a post on it: https://itch.io/post/16631696: that those ratings were not fair at all.
Nice game for such a short jam! The game was good! However, the jumps were a bit floaty and too high. I also would like a purpose of coins, to grant extra time. I ended up with 4 stars. I would also like to see fractions of a star to know when I will lose my next star.
The controls were a bit confusing. I would like the up and down arrow keys to move you up and down a ladder. I would also like to not have stickiness. At the very start, there is a movement delay, but not a jump delay.
The UI was simple and well made, but when using a key, it did not decrease. The theme is used well!
I can stick to the walls...


I would like feedback on my game, https://codergenius72.itch.io/dualspace. I would like to know if from the web version if people would be willing to buy a commercial DLC that includes wing V, and premium mechanics.
Can we please require feedback next time. Everyone rated without feedback. I had 5 rates and 2 plays, with all my plays before the jam ended. Only one feedback comment was given across games in the whole jam.
2 Plays on the first day, and no downloads.
I should have had at least 5 plays in this time

This is normal, as there are no files to download.

No major updates were made, but:
The Rating Distribution now:

vs Sprint 13 last month:

I am interested in ashleighsteel's marketing services if they are free for:
• Community building and audience growth across Discord, Reddit, Steam, X, Facebook, Instagram, TikTok, and gaming communities
• Press and media outreach to gaming websites, journalists, YouTubers, Twitch streamers, and gaming publications.
If they are paid services, I would like whatever free sample you offer.
"What this means is when a game has say ten ratings visible, that means it made maybe 300 sales and that more likely than not, somewhere over 10,000 people have looked at it. Which is usually fairly hard to attain!"
Nope, just not true at all.

https://codergenius72.itch.io/dualspace
I wish though...
What do rates even do anyway?
I only get ~8 views a day and 1k 7d impressions. The average is 4.65, and have 2180 views.
Also rates>followers>downloads>collections>comments
https://codergenius72.itch.io/dualspace

This is a good game for 2 days! But, I have a few questions. The second tutorial screen is too complex and not necessary. Is there more levels, and if so, how do you get there.
Lastly, why when you die, health is not reset to 100%?
I would like a loading screen, as I almost stopped here

This lagged the game the first time.

Firstly, I am confused on what you are selling. The game is entirely playable in the browser so there is no reason to buy. They are also all AI generated, lowering downloads. They are also all missing effort on the page background and theme, and description.
Poly Racer lets you just leave the track easily
Sandbox Builder does not work at all.
Light Puzzle lets you beat the whole game in 1 minute
Secondly, earning money is hard! Just releasing games with under a day per project will not help you earn money.
We have around the same stats "~13 a day" currently, but I have been on itch for over 6 months.
No 2k followers or featuring in my stats:

Over this time: I made $6.63, less than your single $8 dollar game. I also have a low download rate, but this is due to having half of my projects be only browser playable. This also shows about 1357 views to 1 dollar.

This is my highest project, with ~400 plays since late February (Also browser playable only). For this game, I am releasing a commercial version on the 19th to try to make more money.


I would suggest focusing on one project, and promoting it after putting more effort into it. That would help to prevent view graphs like this, and finally make sales.

My project in question is: https://codergenius72.itch.io/dualspace
My current project is made of almost 7k lines of javascript, but I would not use this engine.
My project in question is https://codergenius72.itch.io/dualspace
- Does the aiming line feel clear and reliable?
The aiming line is always clear and reliable, and is a good length.
- Do the levels feel fair as they go from easy to hard?
The levels feel fair. Some new mechanics unlocked by levels would be nice though.
- Does the game feel good on both desktop and mobile browsers?
It feels good on desktop but have not tried on mobile!
- Does the game become more satisfying as the ball count increases?
Yes! But it also makes the game harder when you must take account of all your balls
- Is the UI flow understandable?
Yes. I wish you could access prior levels, and I wish there was a endless mode.
- Does anything feel confusing, slow, unnecessary, or missing?
These brief solid blue loading screens are unnecessary

Feedback for feedback ? Try my sokoban puzzle game in the browser!
https://codergenius72.itch.io/dualspace
Hello!
Feedback for feedback ? Try my sokoban puzzle game in the browser!
https://codergenius72.itch.io/dualspace
