Wow!! Pretty awful!!
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So, I've decided to focus heavily on learning more about Tiles and making rooms etc. So, for grins I spent some time tonight trying to make a static image of a big spooky tree. Here's the image.............didn't turn out so great.
The fact that the animations only allow for 2 sprites can be A HUGE PART of this tool's charm.........really. But the human in me asks: 'Yeah, but wouldn't it be great if there could be 3 sprites for each animation?!' Also, the 'tempo' at which each sprite [everywhere] is displayed is the same for everything. If that could be staggered a bit maybe......?? So one moving animation runs at a faster or slower tempo than the other animations?
One idea......maybe at the end of 2019.....you could do an 'Awards Show' --podcast! 'Best Use of Color', 'Best First Game', 'Best Horror-themed Game'......etc. etc. ! That would be pretty cool.
I've only been using Bitsy for about 3 days now. I'm currently trying hard to get something together for the 'Mechs' jam. I've enrolled in a few jams here-and-there, but have never really finished a game, so-to-speak. I'm trying VERY HARD to finish something playable!
I get the basic principles of an avatar and how it's animated. Cool.......2 sprites that 'jump' back and forth giving the appearance of movement....no problem. But: I want to make a slight color alteration on Sprite 2, so when animate, it appears the Mech's guns are firing......y'know, muzzle flash! But, I can't seem to create 2 different colors on one individual sprite......? Can that be done??
Well, since you asked: The skill to write help/instructions/in-game menu stuff and do so quickly. The ability to write marketing/ads/press releases and all of the 'copy' required to publicize and market a game.