Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

CameronOtten

74
Posts
1
Topics
4
Followers
2
Following
A member registered Sep 01, 2018 · View creator page →

Creator of

Recent community posts

Something seemed to break on the first level where I couldnt move or do anything after the red blob, wasnt really  sure what was happening

Nice use of the idea, some of the level design though seems like im just making random movementss and doesnt feel like an intentional puzzle or something like that. Very good character models and animations and overall look

level design is a little strange and could have made for a better game I think but i liked the idea and the animation with the fighting and joing together was really good for a jam game, well done on that

Could use more polish on the mechanic itself to make it feel nicer, but it was a cute idea and sweet and short

I like the sprites and nice and simple gameplay

A game where you play as the pea from Veggie Tales trying to go to a party hahaha, all joke aside pretty well done, good polish but too janky for my taste as far as controls

Cool idea, when it got to the level with the lava the hitboxes on them felt really unfair though and made it too frustrating

The screenshake made this unplayable for me but it seemed like a pretty cool concept

This was in fact silly.

Very clean aesthetic and good amount of polish

Im afraid I broke it by going off screen. Interface for making a manuever was pretty clunky but an interesting idea

well done, it was a little clunky as far as feedback for what was going on, even just a liitle animation on the resource counters when they changed would help, ran out of ammo and wasn't really sure what I ran out of in the chain of machines. Dynamic music was cool but it was a little sore on the eyes

i think has been the first game ive seen with audio for the ui haha, good job, had fun with it and it wasnt too hard

rtx enabled

thank you, yeah i suppose it would make a good mobile, just using the two sides of the screen as buttons

this is great

not sure what the catch was, i just kept picking the highest roll

the trouble im having with this one is that it doesnt really have a catch, theres no goal or anything so really the best tactic is to not do anything with isnt really a game at that,  if you just had like an exit or something that you had to get to by breaking the blocks would at least make it a complete game loop

just playin checkers with ya bro before the apocalypse ya know. well done tho

this is beautiful, thank you

the goal was to burn all the trees right?

strangely satisfying, but the controls feel really laggy, not sure if its running at low frame rate

ive been seeing a lot of these rng based games, not sure why really. i dont think having everything up to just chance makes for a fun game

not sure why you had an animation when you attacked, i took me about 5 mins to figure out that the damage was coming from the cursor not the monster, also not sure what the goal is. you did super good with the pixel art tho

this is pretty great, could use some sort of win condition tho

im not realy sure what i was doing  as far as the overall objective

i prolly wouldnt have gone with calm sort of melancholic music for this haha, good track but doesnt fit the game at all. simple and fun, only hting i would have done maybe is turn down the explosive force a little, make the highest force still reasonable for the levels

i have no idea what to do in this, the rules menu doesnt show up properly and nothing makes intuitive sense

pretty fun, could use maybe just a slight bit of air control and momentum

i thoroughly enjoyed this one, simple and fun

This was good, one suggestion would be to make the things you activate glow or change somehow. at first i thought you had to have something stay in those with square things

this was cool, needs some audio but its other than thats its well thought out expecially when you mix in backing up

oh you prolly read that with the wrong tone, it didnt really have "fun" per say but it did make me laugh

so i think this would be a cool idea if you had to knock the rabbit around the a pool ball kind of and he didnt jump on his own. it feels like im just randomly pushing stuff and taking a bunch of damage

Honestly the controls just came off as annoying,

this is ridiculous

this was a pretty cool idea but its too contradictory, the strategy and randomness, it wasn't really fun to play. seems cool on paper i guess, and it was well made

i had had absolutely no idea what was going on. also the installer takes about 5 mins to install a tiny game that opened up in a tiny window. nit picky things but they do matter

this was pretty cool, but too much for my brain

I didn't really understand what was supposed to be happening to win, but the art and audio was pretty good

I didn't really understand what was supposed to be happening to win, but the art and audio was pretty good