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Cait

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A member registered Oct 05, 2022 · View creator page →

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There will be a Kouya route. Kouya has always been one of my favorite characters. I might even add a new map of Kazamidori for his storyline (if I can manage it).

會有嗎,會有的。

我目前的計劃先把一個角色的線路完成,很多角色同步開發感覺做幾天就擺爛掉了ORZ

(在最下面有中文版本的原回复,如果是泽尔的uu感兴趣可以拉到下面)

Hi WolfBite!I was recommended this game by a friend and was pleasantly surprised to find it on Itch. To be honest, the art style didn't immediately grab me at first, so I downloaded it with a "just trying it out" mindset. But as I progressed through the story, I realized that Extracurricular Activities is genuinely an incredible game. Thank you so much for creating it!




---- SPOILER ALERT ----




I have currently only finished Coach’s (Grifter’s) route, achieving both the NE and HE (I tried the BE afterwards, and I instantly regretted it).

I mean, who could say no to a big, fluffy, sweet-loving Papa Bear who gets beet-red with embarrassment at a dirty joke? (lol). Harold’s backstory is truly heartbreaking—having a decent marriage, only to be abandoned by his wife after realizing he was bisexual, and then spiraling into depression... It’s tragic. I’m just so glad the MC could be there at the right time to heal him.
(Though it’s a dark thought, I couldn't help but wonder if in the BE route, Papa Bear might have overdosed on his sleeping pills...)

I finished Coach's story yesterday, and I really want to thank you for providing such a high-quality narrative. Compared to stories with high-stakes drama, I much prefer these Slice of Life moments. They make the experience feel so much more immersive.

Even though I chose the Coach route, I loved the other characters too. I’m most interested in SpencerDarius, and Richard.

  • Spencer gives off such strong "childhood friend" vibes that make him instantly likeable.
  • Darius is fascinating—his commentary cracks me up every time. He has so much charisma.
  • Richard has a... fantastic body. Plus, like Darius, he can be a bit improper at times. And more importantly, I might have a slight Daddy-issuehaha, never mind that.

Of course, Maria, Chester, Dozer, and Dwayne are all wonderful companions. I love every character you’ve written. Your characterization is top-notch!

However, I’m facing a dilemma now. I love the game and want to try other routes, but I feel guilty! If I choose another character, who will be there to save poor Harold? It certainly won’t be his ex-wife... she seems unstable, and I don't think Harold would ever be happy with her again.

On a side note, I absolutely LOVED the LnL  (I assume it's a nod to D&D/Tabletop RPGs?) minigame!. I would happily play many more sessions with the Tennis Club.

 Also, Harold’s Extra episode was... absolutely delicious. The way you had Harold propose in-game was brilliant and unexpected. We need more sweet extras like this!

Feedback / Bug Report:
There are a few small issues I encountered (mostly on the mobile version) that I thought I should mention:

  1. GUI Buttons on Mobile: The buttons are a bit too small on mobile devices. It was fine on PC, but when playing on my phone in bed, I often misclicked buttons (e.g., hitting "Skip" when I meant to hit "Save"), which was a bit awkward.
  2. Quick Menu Visibility: When making choices on mobile, the dialogue box—and the quick_menu—gets hidden. This makes saving right at a choice screen difficult. (Though the Auto-save feature helps a lot with this!)
  3. History Screen Error:
    • The dimensions of the History Screen seem slightly misaligned with the text box (the bottom text sometimes jumps out).
    • More importantly, when scrolling through the history, I occasionally get this error:=change() got an unexpected keyword argument 'end_animation'.Clicking "Ignore" or "Rollback" fixes it, but it happens enough to be noticeable.

These are just minor issues and didn't ruin the experience at all!

I really love this game, especially seeing that it is still being updated today—that is truly touching. I should also mention that although I haven't found a Chinese translation for the more recent updates (I previously played a version translated by a fan group), I intend to play the raw English version or use translation tools to keep going. I don't want to miss out on any new content!

Thank you again,WolfBite!




opps,没想到还真在itch上搜到了这款游戏,而且还在更新中,有点感动。

我是被朋友推荐来尝试这款游戏的,说实话一开始的画风并没有特别吸引我的点,我也只是抱着随便玩玩的心态下载的。可在一点点地推进中,我发现extracurricularactivities真的是一款非常棒的游戏,非常感谢您的创作!




----剧透注意-------------------------




我目前只推了coach一条线,并且达到了他的ne/he结局(结束后我试了一下be结局,然后我后悔了)。谁会拒绝一只大只的、毛茸茸的、喜欢吃甜点的、会偶尔因为你的黄色笑话而尴尬得面红耳赤的papa bear呢(笑)。Harold的个人经历也蛮悲惨的,本来有着不错的婚姻结果在某一天发现自己是双性恋,然后就被妻子抛弃,罹患抑郁症,很可怜了——还好主角能够在合适的时候来到他的身边治愈了他。

虽然不太道德,但我有想过be线的papa bear是不是会因为过渡服用安眠药而...

我在昨天刚刚完成coach的所有故事,真的非常感谢您能提供这样优质的故事给我们,非常感谢。比起一些大起大落的故事,我还是更喜欢这样的日常点滴(我记得有个tag叫Slice Of Life?),这让我感觉更有代入感,就是这样。

另外,哪怕我选择的是Coach线,出现的其他角色我也都很喜欢。我现在最感兴趣的应该是Spencer、Darius和Richard。Spencer很像那种一起生活到大的青梅竹马,会让人莫名地有好感。Darius的外貌其实不太吸引我,但和他有关的内容真的很有意思,每一次看到他的吐槽我都会忍不住笑,是一位很有人格魅力的角色。Richard有非常美好的肉体,而且某些时候和Darius一样不太正经,更重要的是,我有一点Daddy-issue——咳咳,没什么。当然,Maria,Chester、Dozer和Dwayne也是很棒的伙伴,我喜欢里面出现的所有角色,您的角色塑造真的很棒,再一起感谢您!

不过我现在有点矛盾,我很喜欢这款游戏,也很乐意去尝试不同的角色路线,但如果我真的选择了其他角色,谁会去帮助可怜的Harold呢,总不可能是他的前妻吧...那个女人有点不太正常,我觉得Harold真的再和她在一起的话不会快乐的。

说个题外话,我很喜欢游戏内置的LnL玩法(我没理解错的话,应该也是一种跑团游戏?这和我这里的说法有一点不一样),如果可以,我愿意和网球社的朋友们再玩许多次的LnL。而且Harold的番外真的是...太美味了。你到底是怎么想到让Harold在游戏中求婚的,真的有点让我没有想到。我们需要更多甜甜的番外!

当然,也有一些我觉得可以优化的地方——这些地方并不是特别大的问题!您看一下就可以:

1,移动端的按钮有一点太小了。在pc端时感觉还好,但当我躺在床上,用手机继续游玩时,有很多次都不小心误触到其他按钮上...有时候想保存但按到了快进,很尴尬。

2,也是移动端,在玩家进行选择时,会隐藏对话框,连带着上面的quick_menu也被隐藏了,想存档变得很困难。嗯,不过自动存档弥补了这个问题,所以也还好。

3,history screen的尺寸似乎和文本框的尺寸有一点点没对齐,最下面的文本有时候会跳出去——当然,可能因为我有一点点的强迫症,看着感觉浑身不舒服。另外一个问题就是,我在使用history screen查看历史记录时,偶尔会出现“change() got an unexpected keyword argument 'end_animation'”的报错提示。虽然点击ignore或者rollback可以解决这个问题,但如果我想查看历史记录的话,还是蛮苦恼的。

ok,这些就是我目前体验下来的一点小问题。他们对游戏本身其实没有太大的影响233

我真的很喜欢这款游戏,特别是在看到他甚至到今天都还在更新——真的很让人感动。尽管后续更新我没再找到其他汉化过的版本(之前有民间汉化组翻译过您的游戏),但我应该会自己啃生肉或者借助别的翻译软件体验的,我相信其他角色路线的故事肯定也很棒。再次感谢您!

很奇怪,为什么我在itch直接搜索forgive a god找不到游戏,出来的结果都是些莫名其妙的内容

(2 edits)

(在最下面有中文版本的原回复,如果是泽尔的uu感兴趣可以拉到下面)

This is truly an amazing FVN game! The character art and design are breathtaking, the soundtrack and plot twists are perfect, and the addictive NSFW scenes (though mostly just “intimate encounters,” I'm completely hooked)... Why did I only discover this game now? What a shame!

Every character in Dawn Order is uniquely charming. Whether they have their own story arc or not, I'd happily spend time with any of them.





(Spoiler Warning)








After choosing Edwin on the rest day, a lengthy interaction sequence with other characters played out, which left me feeling a bit sad—if I'd chosen to spend time with Edwin, I probably wouldn't have wanted anyone else around. Of course, if no one else had been chosen and I'd been forced into Edwin's route, I wouldn't have minded either. That might be why I feel this slight pang of regret now.

As for Ludwig—this adorable, burly guy is utterly endearing. Who could resist a cute bear sticking out its tongue... It's a bit embarrassing to admit, but when I first saw the scene where “Lust” was suppressed by “Sloth,” and Ludwig struggled desperately to awaken, I actually shed a tear. Looking back, I'm not sure why I cried—perhaps the timing of the script transitioning into the musical segment was just too perfect, making it impossible to hold back...

(By the way, I was doing something rather naughty at the time... so I was crying while doing it lol)

What's even more remarkable is the use of NVL narrative techniques—such a rare innovation feels truly refreshing. Honestly, as a creator currently crafting meticulously with RenPy, I might borrow similar effects for my next project. Thank you for the inspiration your work provides.

Of course, there are still a few areas where I hope the author might consider optimization: the interactive target area during plot choices is rather small. I've missed multiple key plot points by accidentally clicking outside the zone—while RenPy's rewind feature compensates for this flaw, it does slightly impact the experience.

Another major issue severely impacting gameplay is the excruciatingly SLOW menu response! Whether on PC or mobile, the lag when entering/exiting menus is infuriating. While the fade-in/fade-out effect smooths transitions, switching screens remains painfully sluggish. Worse still, the Ctrl key fast-forward function is practically unusable, making interactions clunky. This is my only substantive complaint at present. If possible, could this be optimized? I'd be immensely grateful!

Another area for improvement: Have developers considered adding quick-access buttons (e.g., save/load functions)? Having played both PC and mobile versions, even the smaller mobile interface has space for additional buttons. This would greatly enhance player experience (I find navigating to the in-game menu for every save/load a bit time-consuming). It just depends on whether the developers have the bandwidth to refine the UI further.

One thing that's puzzling me is the “Animations” setting in the options... It feels like whichever option I choose, it doesn't seem to affect the game content at all. This might be because I haven't explored the game deeply enough, but I'm genuinely curious, so I wanted to ask.

As for potential Easter eggs, when I paused the game in the “Entities” menu to write this, I spotted a tiny Ludwig drifting across the screen—pretty darn cool! It shows the developer has woven in thoughtful details, which is truly impressive!

All in all, 《Demon Within》 is a game that genuinely surprised me. I'm eagerly anticipating future updates from the developer!

(Since my review was translated using a tool, some parts might sound a bit strange. I hope you'll understand that ORZ)

......

这是一款非常棒的fvn了,角色的画风和设计都非常棒,剧本充实且很有日常感,配乐也很适合,听着很舒服不突兀,再加上令人欲罢不能的NSFW场景(虽然多数只是“亲密贴贴”啥的,但比起10我真的很吃这个2333)...现在才看到这游戏真是抱歉。

在"破晓骑士团"里,大家都是很棒的人。或许还有某位没有自己的特殊剧情,但我都乐意与任何一位共度时光。





(剧透警告)








在休息日选择edwin后,出现了很多与其他角色互动的…感觉可有可无的剧情,这让我有些难过——因为我是选择的edwin,我真的不想在他的线路里,和其他可攻略的角色在一起。。所以看到野猪和主角在后院聊天的时候,我真的有在翻白眼哈🙄。


当然,如果我是因为都没选择而被迫进入Edwin路线的话,和谁聊天和谁瑟瑟我觉得倒没关系——我们只是搭伙去喝酒找乐子的,不是必须要在一起什么。


至于ludwig——他好可爱,性格很棒毛茸茸的大只熊,谁能抗拒一只要来了的时候会忍不住吐着舌头露出阿黑颜的大熊呢... 


有点哈人,在我初次看到“色欲”被“怠惰”压制到最后把手放在他胸上,ludwig最后苏醒那里的时候,我哭了一下。我一边哭一边🦌,后面回看还是会觉得感动,大概是剧本过渡到音乐片段的时机实在太完美,这一段我真的反复观看了很多次。

更难得的是,这个游戏是用的NVL叙事手法——复古反而创新。因为我也是用RenPy创作过的制作者,但之前完全没考虑过nvl模式,可能会在下个项目中会借鉴类似的表现效果。感谢您的作品带来的启发。

当然,仍有几处希望作者能考虑优化:剧情选择时的交互目标区域偏小,我曾因误点区域外而错过多个关键情节——虽说RenPy的回溯功能弥补了缺陷,但体验确实略受影响。

另一个严重影响游戏体验的问题是菜单响应极其迟缓!无论PC端还是移动端,进入/退出菜单时的卡顿都令人抓狂。虽然淡入淡出效果使过渡更平滑,但切换界面时仍慢得令人痛苦。更糟的是Ctrl键快进几乎无法实现,导致交互操作笨拙不堪。这是目前我唯一的实质性抱怨。若有可能,能否优化这部分?我将不胜感激!

另一个可改进点:开发者是否考虑增加游戏快捷按钮(如存/载功能)?电脑和手机版本的游戏我都有体验过,哪怕是屏幕更小的手机端,也有可以放置额外按钮的空位。这会让玩家体验得到很大的提升(我觉得每次存读档都要去游戏内菜单会有点花时间),就看作者有没有精力多做一些ui了。

还有一个我有点困惑的是,设置中的“Animations”到底是干什么的呢......感觉无论选哪个选项,好像对游戏内容都没什么影响。这也可能是我体验得有点浅尝辄止,但我真的很疑惑,所以想问一下。

不知是否彩蛋设计,当我在“实体”界面暂停游戏撰写此文时,竟发现微小的路德维希飘过屏幕——这设计相当酷炫!看来开发者融入了不少巧思细节,实在令人赞叹!

总之,《Demon Within》确实是一款让我惊喜不已的游戏。我非常期待开发者未来的更新!

(好无语,放到翻译网站上不小心点到刷新把原本清空了,所以读起来可能会有点翻译腔,苏米马赛)

Here's a fan game focused on Character Tarjumdad, but I'm busy and might not have the chance to translate it into English. So sorry about that 😔

谢谢喜欢,能吃得开心就好。

小编很社恐,只敢在b站发下载地址的专栏(。。)能不能被剑大看到就随缘吧💔

好。。好,撸。。看得开心

感謝支持♥

只要能吃到老登的糧,瓦塔西。。

好的,感谢建议。

现在对各种功能和renpy的代码可能还不太熟悉,一边做一边学习,这个问题我后面看看能不能再调整调整。

感谢支持♥

很棒的游戏,就是这个网站的支付方式真的不是很用得来(¦3[▓▓]作者有考虑过开通其他赞助平台吗,相信大家都会很愿意资助的。