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AutumnAdelaide

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A member registered Oct 16, 2020 · View creator page →

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That was super challenging but the small platforms definitely added to the fun factor. The final stage was neat and shows that there's potential for more from this concept. The music was superb too. Great job.

A good resource for building a grid system in Unity is Code Monkey on Youtube. He teaches how to build a really good grid system and builds upon it over a few videos. Definitely recommend!

The level design was superb. Really well done. Finished the game then flooded the ending room with boxes until it pushed me into a wall and then filled the walls with boxes. Fantastic game.

This was pretty cool. I love the idea of creating your own path in a racing game and making the way you make that path be with minesweeper? Brilliant.

Congratulations on your first game and first game jam! I understand those feelings all too well as it's also my first completed game and game jam lmao.

This is good for only six weeks of coding so far. If you plan on improving this after the game jam, I'd suggest implementing a grid system to really give that frogger feel. Also losing the food after dying would make it a bit more challenging. Great job!

This is amazing. The art, music, gameplay. It's all great. Wasn't sure about the roots mechanic but after reading here in the comments, I went back and played it again. A ton of fun.

This was brilliantly executed. Gameplay was solid and fun. 

There were some precise jumps that made me really determined to beat it. Good job.

"SONO NO CHI NO Suck my dick" fucking killed me. Caught me off guard and I hurt from laughing. This was spectacular.

This was sooooo much fun. Not dying to running into a wall was a huge bonus.

Loved the devlog. It's so interesting to see the thought process of devs during a game jam.

So, I lost, restarted, lost quickly and restarted quickly, which cut off the audio. Game said to me..

"Without music, life would be a mistake. Just like you"

Mood.

Lmao. Amazing game. Was a lot of fun.

Controls were a bit difficult for me but I like the concept and the art is nice.

This was so well synced and a lot of fun. Great job.

Really neat concept having to choose what moves you want to use for the level. Makes for some nice replayability.

I loved this so much. I played it over and over until I had gotten all the characters to max hearts. This was great and the character lines gave me many giggles.

This was really cool and I love puzzles like this. I only wish that you could walk faster. Having the golems move faster than you and such a long cooldown on the pushback. It was rough. The golems also damage you after they've been killed. Lost a time or two walking over a dead golem.

This was a brilliant concept. The mazes were a little buggy and my block kept getting stuck in walls. I got jump scared by corn multiple times lmao. Already seen that you're going to continue working on this. Excited to see where it goes. 

The controls took a second to get used to but ice skating around while trying to aim made for a fun experience. There wasn't any indication that the max ammo you could hold was 20, so I collected all the ammo without even looking at the number in the top left and didn't have enough to beat the bosses on level 2 lmao.

This was AMAZING and I want more. Some of the levels had some nice shortcuts which idk if was intended lol. I loved having to figure out which side to complete first to finish the levels.

I had to play it multiple times to complete the levels properly. I encountered a bug where if I completed one side and then died on the opposite side, it would finish the level.

I like the idea of a card game mixed with racing. It's such a neat concept. 

My only issue was the camera kept bobbing up and down with the car. Started to get motion sick.

Right, so...imma be honest. I messed up my rhythm, got spooky and instantly alt+f4 lmao. Definitely got the horror vibe down.

Controls were incredibly frustrating and reload time felt so long but this was really well done. I think adjusting the controls a little would definitely increase the fun factor.

Moving felt a bit sluggish and I didn't understand I had to shoot the colored objects to progress at first. But this was fantastic. Easily one of the best concepts of the jam. Great job!

Level design was spot on. Really had fun with this.

As a couple of others have said, gameplay was a tad slow but the concept is really neat. I think expanding on this would be really cool.

I am terrible at this and could never get a basket lmao. But I love the idea of FPS Sports games. Amazing concept.

I raced against my kid and we had a BLAST. If you ever expanded on this, we'd definitely be down to play.

This was a fun little game. First time I played it, it bugged out and allowed me to select every tile on the screen without swapping anything lmao.

I think expanding on this could bring some really dope gameplay.

Really fun game. Ended up playing a couple times to see if there were enough resources on the map for fully upgraded turrets and to finish the ship. There was barely enough metal lol.

I did find a bug where a level one turret would build and trying to upgrade it immediately would take your resources but not upgrade the turret. I dumped a bunch of resources in it to see if it eventually upgrades but found out you have to walk away from a turret, and then back to it, to get the upgrade to work. Happened over multiple games and I figured to let you know. 

Was a chill, enjoyable game.

This is a really neat concept. And it's adorable to look at too!

This was great. Got stuck on an edge and it wouldn't reload my weapon but luckily the restart button takes you to the previous checkpoint, not the beginning on the level lmao

I battled that boss at the end for awhile before I gave up lmao. Really dope concept.

This was soooo fun. The main menu was stellar. Good job.

This was rough and almost made me motion sick. The music and visuals were appealing, though.

This had everything and I adored it.

Neat concept.

This is a dope concept. 

I'm almost positive I could get a sub 1min if I went god mode but I kept making simple mistakes costing me time lmao. I'd love to see more levels to this.