This is fantastic thanks!
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Many thanks Leaf, I think I've forwarded to you dozens of such issues :)
However after years on "Direct to you" in EUR, I think using "collected by itch.io" in $ makes sense too as it deals with the EU+VAT for us and also most of US consumers expect a price in US dollar.
So I urge anyone not using "Collected by itch.io" to at least try :) makes being legal easier I think.
OK Thanks a lot ! As a fellow developer : please think about your health and don't stress too much about user reports! There are no expectations that you would fix it, let alone in 10 hours. Don't get me wrong: it's great from my point of view but put yourself first ;)
It seems the game require a single ratio so what you can do is letterbox the game to force this ratio (say, 16/9). I've found no good resolution trying many, it's always cropped strangely.
- PC Windows 10
- Intel HD Graphics 4400
Here is the content of error.log
01/04/2018 00:44:03 Error Une exception a été levée par la cible d'un appel.
01/04/2018 00:44:03 Error La séquence ne contient aucun élément.
01/04/2018 00:44:03 Error à System.RuntimeMethodHandle.InvokeMethod(Object target, Object arguments, Signature sig, Boolean constructor)
à System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object parameters, CultureInfo culture)
à GumRuntime.ElementSaveExtensions.CreateGueForElement(ElementSave elementSave, Boolean fullInstantiation)
à GumRuntime.InstanceSaveExtensionMethods.ToGraphicalUiElement(InstanceSave instanceSave, SystemManagers systemManagers)
à Gum.Wireframe.GraphicalUiElement.CreateChildrenRecursively(ElementSave elementSave, SystemManagers systemManagers)
à Masteroid.GumRuntimes.SettingsGumRuntime.CreateChildrenRecursively(ElementSave elementSave, SystemManagers systemManagers)
à GumRuntime.ElementSaveExtensions.SetGraphicalUiElement(ElementSave elementSave, GraphicalUiElement toReturn, SystemManagers systemManagers)
à FlatRedBall.Gum.GumIdb.LoadFromFile(String fileName)
à Masteroid.Screens.Settings.LoadStaticContent(String contentManagerName)
à Masteroid.Screens.Settings.Initialize(Boolean addToManagers)
à FlatRedBall.Screens.ScreenManager.LoadScreen(String screen, Layer layerToLoadScreenOn, Boolean addToManagers, Boolean makeCurrentScreen)
à Masteroid.Game1.Update(GameTime gameTime)
à Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
à Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
Thanks, I've modified the settings manually and I'm able to run the game normally now !
Hello, I can't open the Settings panel. The game closes instead.
I've tried to change the resolution to 1366x768 by hand by modifying Masteroid.exe.config but it has no effect.
So I can't play my purchase, I don't see the whole of the window, which is always squared.
Vibrant is a high-speed arena shooter for Windows, Mac and Linux. Its unique physics engine will require you to master inertia and a magnetic leash.
The player must finish all levels before the end of a timer. There is no penalty for dying, but time is a precious resource to save!- dogfighting with AIs in space,
- ability to catch nearby things,
- custom sticky physics,
- storyline with multiple endings,
My goal was to make a game as intense as possible with a raw gameplay.
>>> Play Free Demo: https://auburnsounds.itch.io/vibrant (PC/Mac/Linux)