Was quite fun to play.
Sometimes the enemies spawn to close so you get instantly attacked.
The graphics are really nice.
Criteria | Rank | Score* | Raw Score |
Graphics | #125 | 3.795 | 3.929 |
Audio | #198 | 3.243 | 3.357 |
Fun | #218 | 3.174 | 3.286 |
Overall | #295 | 3.048 | 3.155 |
Game Design | #343 | 2.898 | 3.000 |
Theme | #401 | 2.760 | 2.857 |
Innovation | #415 | 2.415 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must go through the door to exit the level and there's no telling what's on the other side.
Did you write all the code and made all the assets from scratch?
I wrote the code. The assets were downloaded from itch.io
Was quite fun to play.
Sometimes the enemies spawn to close so you get instantly attacked.
The graphics are really nice.
Nice little entry.
I agree with some of the other comments. Some kind of collectables, or life bar/mana bar, something to add some stakes or give me some mini-achievements would've added a little more excitement.
Overall though. Fun little shooter. Cute style. Nice sound.
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Cool and very expandable idea.
Love the sfx and pixel art, they go very well together.
But the background music felt out of place.
Adding some drops like temporary upgrades (e.g. move faster for 5 seconds, or explosive bullets for 5 seconds) would add some variety to the game.
Overall a good entry. Enjoyed playing it
This was fun to play. Great pixle art, you have made loots of diffrent enemis and all with animimations, impressed. The only things i didn't like was that the rocks was a bit hard to see in the last level and the collisions with the enemies. I think it would have been better with no enemy collision, and deal more damage instead. It did not feel to great to be killed by being boxed in an not able to move. I recorded my playthrought:
Good job, I had a lot of fun. I got nervous a couple times when I got surrounded and couldn't move, but I was able to blast my way out! You did a great job with the path finding, I was surprised how smooth the enemies followed the player character. Being able to spam the attack made it a little to easy. Maybe adding a mana system that needed to recharge. Or doing something like Vampire survivor so you always attack the closest enemy or auto attack in different patterns. I like the idea of having to kill the enemies to go to the next level instead of just trying to survive as long as possible. Keep up the great work!
The gameplay was engaging and well-crafted and he music contributed significantly to the atmospheric experience
Nice style, also good music. Maybe it's on my side but sometimes when pressing mouse button sound is glitched
The music was good for the atmosphere. I also enjoyed the games. Good job!!
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