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Could it be a Max HP increase from leveling up, or were they still the same level?

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I think it was just a visually incorrect list of numbers. I'll check again in a moment and see if the same thing happens.

Another visual error that I have noticed in the last update or two is that when a battle begins and a character still has a shield from the previous battle, the shield icon remains, the shield bonus remains active on the HP bar, but the actual shield is not visually there.

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Another visual error that I have noticed in the last update or two is that when a battle begins and a character still has a shield from the previous battle, the shield icon remains, the shield bonus remains active on the HP bar, but the actual shield is not visually there.

I wonder if this is a device-specific case where the object just fails to be created, or if it's more nuanced.

Here is a quick test, pre-battle dialogue you can see a character (far left) that has a shield that they've had in a previous run:



Do you get visual effects that persist for other effects into other battles?

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I'll pay attention to that too now and report.

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The visual mistake isn't all the time either. I have only noticed it on one character from my team - Skelderdark. It didn't happen to the other members. Other status changes were visible, but Skelderdark never had others, so I can't comment and now he's dead due to a very unfair scenario that just destroyed me.

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Hoooollly! I don't think I've ever faced an enemy team that big!

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It was a Scenario, and one that I had never seen before, the thing I needed to click. I will not be clicking it again. It looked like a little vertical tube with a light at the top, floating. Really small.

It probably spawned two teams back to back before the battle began (shouldn't happen (probably a bug))

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Yeah, that's what I figured.

The first four appeared and ran into fighting position only to run into the next four. Usually they are separated by a rock, pillar or whatever it was that I clicked on.

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Thought of another name or two which hasn't been taken as far as I can tell.

Mancer

or

'Mancer

There are loads of games called _____mancer, but none just called mancer, with or without the apostrophe.

It would also allow for an endgame boss called Mancer or something-mancer.

Even an acronym like

Minions

And 

Non

Corporeal

Entities

Risen

I was even trying to think of TBD acronyms:

The Battle Dimension

They Became Deities

Tactical Ballistic Demons

OK. I'm over thinking.this now.

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I have the first two Sanctum skies - Blue and Moons - but I keep getting offered the blue one again as a reward even though I can't select it. I am never offered the third. I have three grounds, two of every item that can go on top of furniture and three of some, and one of each of three furnitures.

Also, I know that I am always talking about hammers, but are you sure that you didn't do something to make them stop spawning when you made them work in Expansion? Before that update, I got four hammers in two or three days, since the update I have had none.

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I'll check on both of those (Sky objects and hammers)

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For the hammers, have you only received them from Expedition?

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The first I got was from Outerworld. The next four were from Expedition. I think I got one more from Outerworld after that.

two of every item that can go on top of furniture and three of some, and one of each of three furnitures.

So furniture rates need to be more balanced with the furniture accessories rates?

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Yes. It seems that the picture for the wall and the furniture are only offered once, like the 2nd sky and the 2nd and 3rd ground. But the objects to be placed on the furniture are repeated.

I have the first two Sanctum skies - Blue and Moons - but I keep getting offered the blue one again as a reward even though I can't select it. I am never offered the third.

Double-checked this and it all seems to be set-up correctly (set-up just like ground is). Perhaps I'll add a new sky option soon and we can see what happens then.

but I keep getting offered the blue one again as a reward even though I can't select it

Found the issue pertaining to not being able to select the sky reward, should be fixed next update. Thanks!

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Not being able to select it is right, I already have it. I shouldn't be offered it again. Unlike furniture or accessories, there is zero use for multiples of sky or ground.

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One more little thing to do with characters being removed from the soul rooms.

The character Doomblaster keeps getting removed. I have put him back three times now and he keeps getting thrown out after a few Outerworld levels. I am not using him on either team, nor am I using any character in a soul room on a team. 

It seems like certain characters have weird glitches like Sorawind's running and shield dodging and Doomblaster's Soul Room eviction.

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The skeleton's shield was not kept, I chose it to begin the round.

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No error this time.

Maybe a one off, or maybe it needs to have been a longer pause than 20 seconds between opening the game, OR...

...maybe it was showing me the HP of my Expansion team. they are all around the 15 mark with HP. Maybe the numbers I 'saw' were a little off. The mind does play tricks and all.

Anyway, the numbers were incorrect at first. Could be showing me current as max, or could have been expansion team's stats. Two things to check out. If it happens again, I'll pay more attention, maybe take screenshots too.

I don't usually bother with screenshots because itch won't allow me to upload them unless I am using a VPN and my VPN has been not working too well lately, but it is working at the moment. 

I guess a glitch vanishing is more annoying than it being figured out as it hasn't actually vanished, it's just not visible.

Haha, yes ^^! The toughest bugs to solve are usually the rarer ones.