Could it be a Max HP increase from leveling up, or were they still the same level?
I think it was just a visually incorrect list of numbers. I'll check again in a moment and see if the same thing happens.
Another visual error that I have noticed in the last update or two is that when a battle begins and a character still has a shield from the previous battle, the shield icon remains, the shield bonus remains active on the HP bar, but the actual shield is not visually there.
Another visual error that I have noticed in the last update or two is that when a battle begins and a character still has a shield from the previous battle, the shield icon remains, the shield bonus remains active on the HP bar, but the actual shield is not visually there.
I wonder if this is a device-specific case where the object just fails to be created, or if it's more nuanced.
Here is a quick test, pre-battle dialogue you can see a character (far left) that has a shield that they've had in a previous run:
Do you get visual effects that persist for other effects into other battles?
The visual mistake isn't all the time either. I have only noticed it on one character from my team - Skelderdark. It didn't happen to the other members. Other status changes were visible, but Skelderdark never had others, so I can't comment and now he's dead due to a very unfair scenario that just destroyed me.
Thought of another name or two which hasn't been taken as far as I can tell.
Mancer
or
'Mancer
There are loads of games called _____mancer, but none just called mancer, with or without the apostrophe.
It would also allow for an endgame boss called Mancer or something-mancer.
Even an acronym like
Minions
And
Non
Corporeal
Entities
Risen
I was even trying to think of TBD acronyms:
The Battle Dimension
They Became Deities
Tactical Ballistic Demons
OK. I'm over thinking.this now.
I have the first two Sanctum skies - Blue and Moons - but I keep getting offered the blue one again as a reward even though I can't select it. I am never offered the third. I have three grounds, two of every item that can go on top of furniture and three of some, and one of each of three furnitures.
Also, I know that I am always talking about hammers, but are you sure that you didn't do something to make them stop spawning when you made them work in Expansion? Before that update, I got four hammers in two or three days, since the update I have had none.
I have the first two Sanctum skies - Blue and Moons - but I keep getting offered the blue one again as a reward even though I can't select it. I am never offered the third.
Double-checked this and it all seems to be set-up correctly (set-up just like ground is). Perhaps I'll add a new sky option soon and we can see what happens then.
One more little thing to do with characters being removed from the soul rooms.
The character Doomblaster keeps getting removed. I have put him back three times now and he keeps getting thrown out after a few Outerworld levels. I am not using him on either team, nor am I using any character in a soul room on a team.
It seems like certain characters have weird glitches like Sorawind's running and shield dodging and Doomblaster's Soul Room eviction.
No error this time.
Maybe a one off, or maybe it needs to have been a longer pause than 20 seconds between opening the game, OR...
...maybe it was showing me the HP of my Expansion team. they are all around the 15 mark with HP. Maybe the numbers I 'saw' were a little off. The mind does play tricks and all.
Anyway, the numbers were incorrect at first. Could be showing me current as max, or could have been expansion team's stats. Two things to check out. If it happens again, I'll pay more attention, maybe take screenshots too.
I don't usually bother with screenshots because itch won't allow me to upload them unless I am using a VPN and my VPN has been not working too well lately, but it is working at the moment.
I guess a glitch vanishing is more annoying than it being figured out as it hasn't actually vanished, it's just not visible.