(Mi primera chamba) I really like the graphics of psone, it is a concept of art that is appreciated, the atmosphere is great, I just need to adjust the objectives and tracks a little, I also like the 3D glitch effect that you added although with the letters I almost went blind hehe, the project is good.
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The Lighthouse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #47 | 4.079 | 4.079 |
| Sound Design | #50 | 3.605 | 3.605 |
| Horror | #59 | 3.368 | 3.368 |
| Story | #79 | 3.237 | 3.237 |
| Enjoyment (Best Game) | #150 | 3.053 | 3.053 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
An amazing little game! I loved the aesthetics and sound design! There were points I didn’t quite know what I was supposed to do next, which bumped me out of the immersion a little… for instance, zooming at the top of the lighthouse during the day… I did the zoom but didn’t realize I was expected to do that around the edge. Was walking around for 5 minutes trying to figure out what to do next… but I figured it out.
Over all, very creepy game, amazingly done, and well worth the play!!!
the build up and tension in this game is phenomenal-- great job! walking up and down the stairs got a bit tedious (i went up and down more than i probably should have trying to figure out what to do next) but the game is fantastic overall
I love the atmosphere and absolutely adore the visuals, I was a little lost on the progression but I think that just me, really great entry.
It was a fun experience! Only a tiny bit of sound feedback: the different SFX steps on the stairs were not randomized, they always sounded in order and it was a bit strange, you could always add also a bit of random pitch/volume to them and they would sound more organic. Good work!
Really awesome game! The aesthetics is what brings it all together and makes it very enjoyable
Absolutely loved the aesthetics of this game. Felt very on edge the entire game!
Like many others, I loved the PS1 look. The fact that I’m alone on an island, looking after a lighthouse that seems to be haunted, has a very scary effect that works well, and I had no trouble finishing the game, although it’s true that the ascending/descending phases can be a little long, perhaps even deliberately so to add some heaviness to the experience. I think this is a really cool project, well done!
Very cool PS1 style. The time it takes to go up the stairs section is very well choosen and doesn't overstay its welcome. The ship spotting took a bit to understand what i was ment to do, but all in all very atmospheric and good execution!
The visuals were cool, it really tried to capture the PS1 feel. The narrative was good, but the scare was a bit lacking in my opinion. In the other hand a bit more speed would have been nice, I understand where the theme of the character moving slowly to generate tension comes from, but going up the stairs and coming back down several times because I wasn't sure what to do and looking at the horizon several times without anything happening and then going back down and back up again in the end I ended up going up crushing the spacebar and to go down I jumped directly over the edge of the stairs because it was exaggeratedly tedious.. And I think I did a skip because I looked at the ship for the second time on the ground and not on the top of the lighthouse, and the fuses breaked while I was watching them. Anyway, the small cutscenes and intro were cool to set the mood, and the sound design was good. Some atmospheric music would have been nice aswell! Good job!
super nice atmosphere...reminds me of that Robert Eggers' movie. I love the sound design and game art. The cues are a bit confusing but i enjoyed just walking around in the scenes





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