Gameplay was a bit simple and rough, would of liked something more like a directed sprayer rather than an aoe one. But I liked collecting oxygen, made the game feel tense. If there were some sentient enemies walking around, this could be quite a nice concept.
Enjoyed it. Goodluck with the jam
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Eradicate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Soundtrack/SFX | #34 | 4.000 | 4.000 |
Overall | #102 | 3.652 | 3.652 |
Gameboy Soul | #114 | 3.852 | 3.852 |
Gameplay | #116 | 3.370 | 3.370 |
Graphics | #134 | 3.630 | 3.630 |
Interpretation of the Secondary Theme | #212 | 3.407 | 3.407 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
This is a Game Boy type game that involves an intergalactic exterminator that eradicates an alien like contagion infesting the next possible Earth.
Comments
Nice job! Loved the artwork and the gameplay was very unique. Just exploring the levels was really fun. I wasn't 100% sure what I was supposed to be doing but maybe I needed to pay more attention to the dialogue in the beginning haha
Great concept!
This is a solid entry, really fun to play. You should be proud!
My only feedback is regarding the controls. Sometimes when pressing two keys the character stops its movement. Other than that, really good game.
Fun game with beautiful art, I really liked the sound design. One thing, when you enter a new area sometimes you could walk into spores but you cant see them from the previous area.
Good game! I enjoyed the music & sfx. I also found it fun to pump the gun up & clean the infestation from each area.
I enjoyed this one! It's a pretty easy game to work through, and though there were a couple unavoidable hits via screen transitions, I thought it was a clever way to make a game with no moving enemies. Though, maybe the spores spreading over time might help to convey more urgency?
Dig the music, and it looks great. Well done!
How fun! The art and soundtrack nails the dour tone.
There's a nice risk-reward balance between losing health over time and losing health by being in clouds, especially given the medium distance between minor health refills. I liked deliberately rushing into clouds to get better coverage with the sprays.
Fantastic! Great work!
The idea of the game is interesting but there are two things that i didn´t like, first that sometimes when entering a new area i received damage unfairly because i had no way of knowing that there was a source of damage in that part, and the second is that in the artistic section there are pixels that have different sizes.
I really liked the art at the beginning of the game and the character sprite looks very cute.
Nice game!
It was a bit weird to get hit by spores as soon as I transitioned to a new screen, keeping doorways clear would really help.
Good stuff, congrats!
Love the look and feel of the game. I never found much reason to strategically pump my gun before using it since the obstacles were primarily stationary goop puddles, but fun nonetheless!
Very nice Game, artistically very pleasing with a very nostalgic soundtrack
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