Love the plot twist at the end, was kind of weird when you fall through the tiles, but at least you have the R key. and I agree with philipthedev, finding the e key was pretty annoying but overall the game was really nice.
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Alright... I'm just gonna say this, this game looks amazing! The pixel art, the shaders, it just looks awesome. I felt like the torches, although I loved their particle systems, were a little unnecessary.
I like the gameplay and having different paths to take to not get in your ghost's way, but at most times I think the camera being centered to the player would be better because I found myself doing a leap of faith into a pool of replicas because I didn't see where they were coming from.
Very fun game, I like the take on the grandfather paradox. Although, I would increase the camera size so the player can see where they shoot, most times I would just be trying different angles. But overall good game!
The controls felt a little awkward, But once you get used to it the game overall is fun. I really liked the boss battle, but was something supposed to happen after the boss fell through the ground?
I know how the mushrooms caused "paradoxes" but how exactly were they paradox?
aaaah sweet sweet jojo reference, nice game tho you kind of jump a little too far and what I found funny was that when you kill an enemy on a bouncy pad and let his body hit you, you fly very high.
This game has so much potential! I loved the boss fight with the puzzla and skill based part! I would love to see more story and in general more of this game, maybe other scales for other episodes/bosses or something. Overall, just a great game, loved it!
First of all: thank you so much, that really means a lot to me. And I actually encountered that overlapping bug as well, I wrote some code that should have fixed it but couldn't test it so I just uploaded everything. If I get to fix the problem, I'll reupload the build!
I'm confused... first of all the human is looking backwards :'D and second, I don't get if you have to hit the human or the ground. The game also doesn't really feel responsive. But I like the idea of being a meteor.
I really like this game, because
- it reminds me of the undyne fight in undertale ;)
- I like how you bring WASD a the arrow keys together
- it creates a really good athmosphere and I could play it for 20 minutes straight
The thing is, it is a bit too hard. You could make the canvas bigger, or the people slower or something, but that's it actually.
nice game, the controls were a bit unclear but looking at the comments after the first try just dying helped me. Cool game, the post processing kind of destroyed it a bit. It was a bit unpleasent for the eye, but cool idea!
Wow! This game is just absolutely terrific! The idea, the art, the sounds, the polish everything just works together great! You don't even need music, I think rain noises would improve it. But dude, great work
That's really sick, the game is just really nice to play, nice and realistic art, I even got to spawn the tower before I died :'D Great work, and as someone already said it misses some audio
pretty cool game, didn't really know what to do after I cooled the ingot but somehow I managed to get a sword :'D (and it's a little laggy some items just fell in the void) but overall pretty cool game
thank you for the feedback! I thought of that a bit too late so I tried adding a little irony to the tutorial guide (now they should work and will never get tired or something) but yeah I was running a bit low on time would have been a great feature :D.
first of all, thank you for playing till the end I had worries that it would be too boring. And yeah I encountered that problem as well apparently the code I used for not building two tiles on one spot causes it. By right clicking it it should work again, not too sure tho. I might post a bugfixed version after the voting ends. And yes I thaught of something like the astronaut struggling to hold on or something or just the mouse turning into a glove but I finished it pretty close already. Again, thank you for the feedback I really appreciate i