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A jam submission

Cubic AssemblyView game page

Game Boy retro 3D speedrun puzzles
Submitted by Luis Lasbelin (@luislasbelin) — 9 minutes, 11 seconds before the deadline
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Cubic Assembly's itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation of the Secondary Theme#774.0004.000
Gameboy Soul#1173.8333.833
Graphics#1233.6673.667
Gameplay#1383.2503.250
Overall#1393.4833.483
Soundtrack/SFX#2312.6672.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game match the theme?
Puzzles in 3 dimensions in a 2D space

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Comments

Submitted(+1)

Loved how the secondary theme it's worked in the game! It's short, but i liked a lot! Solved all at once hahahah

Submitted

Maybe I'm stupid, but I don't even get the first block solved. Tried for a few minutes now.

Developer

It is solvable, tho it can be hard at first. Just try rotating everything and maybe you’ll see a solution

Submitted(+1)

A little bit confusing, but definitely a really interesting concept!

Submitted(+1)

Interesting concept, but the game was very confusing to me and its a little hard to tell where all the blocks are when you start filling up the space.

Submitted(+1)

Awesome idea, I love the minimalism

Submitted(+1)

The concept is very well implemented and its solid but the perspective its a bit confusing (which tbf its normal considering the limitations we had)

Developer(+1)

It was a real challenge we wanted to try out :b

Submitted(+1)

Out of all the Tetris adjacent games I've seen this is the most unique. At first the controls and goal were a bit confusing, but once you figure them out its really fun.

Developer

Thanks! :D It was such a difficult game to make but it was a lot of fun.

Submitted(+1)

I like the puzzle very much. ingenous how you managed to pull this off with only 4 colors. the rotation is a bit tricky :-)

Developer

It is tricky! Even we had some difficulties but after some tweaking we got it good enough to be playable :b

Submitted

What are those controls

Developer

It was a challenge to put so many possible inputs inside the game. It might not be the most intuitive 😅