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A jam submission

Dimension TrialsView game page

A 3D/2D/1D Platformer to escape the virtual world. Made for the IcoJam2023 under the theme "3...2..1."
Submitted by Vonrov (@vonrov), Lunia98, Pablo Terradillos (@alidionstudio), Goreogre — 27 minutes, 16 seconds before the deadline
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Dimension Trials's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#553.6193.619
Art#693.3333.333
Overall#803.2193.219
Theme#903.1433.143
Music#1052.8572.857
Gameplay#1083.1433.143

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

I really like the use of the theme! I couldn't get super far but its creative :)


Gameplay could be a bit better though, i found myself being stuck on a wall during the 3D section more then once.

Overall, i really like it!

Submitted

I like the story and art. I think 2D was my favorite, gameplay-wise. I couldn't beat 1D, but I love that you figured out how to make a 1D platformer

Submitted

Nice art, cool game, epic concept! Make sure to check out my game as well! :D

Submitted

Very cool idea with having to play the same level repeatedly on multiple dimensions! I couldn't beat 1D, had difficulty wrapping my head around the jump timing and couldn't figure out how to get past the lasers. Story was fun and I loved the art. I noticed some clipping and Z-fighting in 3D where the platforms overlapped and 2D could maybe use a background, but then again 3D didn't have one and it didn't bother me. Music was good too. Controls were maybe a little imprecise, but I got used to them. Altogether, very nice job!

Submitted

This game is okay, the character's cute, the story is good, writing's a little on meh side at 2d and 1d's level intro but it's not painful to read, I wish there was more then just two images used for the cutscenes, I wish the ingame music was louder, and physics and controls are a bit weird but it's nothing too bad until 1D, where the game becomes nearly unplayable in a gameplay sense, you have to figure out the timing on how when jump over pits with no way of telling if you're even jumping or not, speeding up in that section just makes some hazards kill you immediately, the laser is nearly impossible to get through.

Submitted(+1)

For some reason that I dont know, some Apple apps are not executable on my computer. I have to change this in “<name>.app/Contents/MacOS/<name>” and set the binary as executable (chmod u+x) :/ Anyway, your game is great, 72h for a 3D game well polished like this, well done!

Submitted

I tried downloading the linux version, but its giving me some weird "Unknown file type" error.

Submitted(+1)

A little robot wanting to be free. What a nice backstory! And a nice gaming experience. Maybe adding some music to the running would make it a bit more upbeat. But besides that it was nice!

Developer

Thank youfor your feedback! Yes, you are right. We had in plan to add various sounds (walking, lasers, fans, televisors) but we didn't make it on time.

Submitted(+2)

Really loved your game fun to play and theme interpretation is 👍

Submitted

For first jam not so bad, but i would change textures (preferably all). And make skybox :)

(+1)

I really enjoyed it the only thing I would change is the textures but all in all, Well Done!

Developer(+1)

Hey thanks! In the textures we were looking for a synthwave palette of colors! But yes, they were made quickly due to lack of time, happy you enjoyed it! 

your’re welcome!

Submitted(+1)

What a creative way to stick to the theme ! I really liked the gameplay, and you made me smile with your puns x)

Good job mate !

Developer(+1)

Hey thank you so much! Happy to hear you enjoyed the puns! (:

Submitted(+1)

Very hard, exiting, great, super game!

GREAT JOB!

Developer

Thank you very much!

Submitted(+1)

Really great idea ! i just didnt manage to do the laser part in 1D :/

Developer(+1)

Thanks!! Yes, the laser in the 1D level is the most difficult part. The trick there is hold S key to slowdown and release it just super near of the laser! 
But you was super close to finish the game! 

Submitted

I hope i didn't miss out on too much :/

Submitted (1 edit)

Hey, is it possible for you to upload to HTML5? Im pretty paranoid about downloading files.

Developer(+1)

Hi! We tried, the problem is that the video of the menu was not displaying. we did a work around of that but the time of loading was too long so we removed the option,  sadly there is nothing we can do now. 
We have rating and comments, I can assure you that the file is safe (:

Submitted(+1)

Alright, i'll try to get to playing this later then after i play some more web submissions!

Submitted(+2)

I really liked the idea but I can't seems to dodge the laser part in 1D. The art is really neat though. Great job!

Developer(+1)

Thanks!! Haha yes, that part is tricky, because you should be able to jump but we realized after the submit that we didn't implemented it in that specific section... so actually you have to slow down to get trough.

Submitted(+1)

Super cool use of the theme, very enjoyable gameplay. Is the text "You will try..." at the start reference to star wars? :D

Developer(+1)

Thanks!! And yes, good catch! :D

(+2)

An exciting platformer with 3D, 2D, and 1D levels that provides gameplay variety. The dimension mix keeps it fresh.

Developer

Thanks for the comment! Glad that you enjoyed!

Submitted(+2)

The game looks awesome! Especially the intro art is amazing! The gameplay itself is a little confusing. I thought the save icon (floppy disk) was a checkpoint of sorts, but I could not get it to work. A bit further in the level there was a big jump, and I couldn't figure out how to get past that one. 

Developer

Thank you very much! Yeah, there is actually no checkpoint system, we didn't get the time to do it. Now that you mention it, maybe using a floppy disk for other thing was confusing, thank you for that feedback. The floppy disks at the begining are for decoration proposes, althought in the second level when you access the 2D level its a platform you can use (because it gets on reach changing the perspective)
Regarding the big jump, if you are refering to the one in the end of the 3D level, there is a ventilator after you jump the last ram :)

Thanks for the feedback! We will be playing your game in the following days!

Submitted(+2)

The menu and story art looks really cool but I could not understand how the checkpoint system worked (assuming those floating green-pink floppy disks are to save progress?). I always got reset to the start so I couldn't get far (or to the end if it exists). Sound effects and music is cool. The player also looks amazing.

Developer

Thanks Yukek! We didn't implement any checkpoint through a level due to time limitations! Floppy disks are decorative on the 3D level but then (when perspective changes on 2D and 1D levels, they become obstacles for the player.... good to know that they get though as checkpoints/save points!

Viewing comments 21 to 2 of 21 · Next page · Last page