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The menu and story art looks really cool but I could not understand how the checkpoint system worked (assuming those floating green-pink floppy disks are to save progress?). I always got reset to the start so I couldn't get far (or to the end if it exists). Sound effects and music is cool. The player also looks amazing.

Thanks Yukek! We didn't implement any checkpoint through a level due to time limitations! Floppy disks are decorative on the 3D level but then (when perspective changes on 2D and 1D levels, they become obstacles for the player.... good to know that they get though as checkpoints/save points!