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triprojection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #34 | 3.833 | 3.833 |
Theme | #45 | 3.567 | 3.567 |
Overall | #49 | 3.427 | 3.427 |
Music | #58 | 3.200 | 3.200 |
Gameplay | #78 | 3.333 | 3.333 |
Art | #86 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Overall interesting game. My only issue was that the game was not running smooth on the browser I use: Firefox.
The mechanic of using the numbers as platforms was quite neat! However I only felt the need to use just the number 1, plus it did glitch out on me at the last level forcing me to use number 1 when I found a legit use for the number 3, despite how little levels there were each level was pretty long and felt it used the mechanics introduced well, the color palate was a nice choice. this pretty good, it was easy but made me think. (Also I found your little C key cheat code ;3)
Using the theme-numbers as platforms was a nice idea. The player controller needs a bit of polishing tho. It feels kind of clunky. Besides that, it was a great game!
Very interesting concept! Non-standard approach to numbers and their physical properties
The only thing I can say is that I constantly pressed the spacebar to jump, each time I died and got tired that it did not work
I like the idea! It's buggy (mainly invisible walls and not responsive dragging) but the core is solid :)
Also on my browser, it loaded instantly so something went wrong (it should take 5-30s) :O
Couldn't shift scroll, but found a way pass the levels by flying with the number (keeping it under the square while jumping, releasing the mouse for a few frames and jumping again)
Overall great work!
I couldn't scale the one, maybe because I was on a trackpad, but great game :)
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