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A jam submission

Cat TrapView game page

Submitted by pincushionx — 1 hour, 5 minutes before the deadline
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Cat Trap's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#26542.8182.818
Creativity#29653.0913.091
Overall#31772.8482.848
Presentation#37392.6362.636

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Mice are hunting cats. The hunter becomes the hunted.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Good music, fun puzzles with the existing mechanics. Nice theming!

Submitted(+1)

The particle effects paired with the sound felt amazing! Really made me feel like picking up more cheese and chasing cats! Great work :)

Submitted(+1)

I got through all the levels. A nice puzzling experience, there's strategy involved in the later levels.

I'd say if you're going to add more levels to the game, a move queuing system would be useful. Click somewhere far away, and the game simulates all the turns that it takes to get there. Instead of having to click for every single movement.

Submitted(+1)

Played through the whole game, it was a fun game! I did think movement was a little slow, and I wish I could move multiple tiles in a straight line.

Having said that, the puzzles near the end provided a nice challenge, and I really enjoyed the 3D environment. It was a clever touch to use the kitchen tiles as the game’s grid to move through!

Had a great time, good job!

Submitted(+1)

Oh neat, I do love grid-based puzzle games! I would consider using keyboard inputs, though, and speed up the animation (or even better, have an animation speed setting) to increase enjoyability.

I liked the cat model and the cheese effects were pretty funny.

Submitted(+1)

Cool game. I liked the move limitation on the powerups and the directional, rules-based movement for the cats. It lent the game a nice thinky quality. I was thinking that all the cheese placements were too perfect -- i.e. that it's always in range of the cats that need killing -- but the last level made good use of the luring idea. That was very cool. I'd have liked to see more complex level like that; most of them felt way too simple.

Some more types of cheeses would also have been nice, to do things other than just power you up. E.g. I liked the inclusion of the box pushing cheese.

Submitted(+1)

Great idea and execution! I like that you have to lure the cat to the cheese. Baiting the cat only to turn on them and win the level is super fun. My only issue is maybe you should have chose a different font. The one you picked is kinda hard to read especially if you don't have the game on full screen. 

Submitted(+1)

Interesting idea, the levels are nicely arranged and the difficulty level is just right.

The only thing I would think about speeding up the animations, because they look heavy.

Greetings <3

(+1)

the cheese should stack, not replace each other. first level is way too complex, needs to be way more simple to start.

Submitted(+1)

Really enjoyed the game and the music was great! Maybe making the tiles more obvious would make the game more intuitive. Like matching the grid on the floor to the tiles in the game?

(+1)

pu pu pua pua pu pu I love this music

Submitted(+1)

great puzzle game :), one thing I would change is font.. it is too thin and hard  to read (at least for me) in windowed mode.. in fullscreen its ok