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A jam submission

Alien PaybackView game page

Submitted by Zych07 — 1 hour, 16 minutes before the deadline
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Alien Payback's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#10393.7813.781
Overall#14613.4483.448
Creativity#18213.4693.469
Enjoyment#19223.0943.094

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player face the challenge of surviving against adversary who easily overpower their units, inverting the traditional dynamic of the protagonist defeating large numbers of enemies.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

Fun take on theme.  I think the game needs a little better balancing but I got what you were going for. Good job.

Submitted(+1)

Nice game concept, it was fun spawning the aliens! That astronaut is certainly a tough one, swinging the sword and other weapons! I liked art and animation very much. Good job! :D 

Submitted(+1)

good game, i couldn't damage the player but it was nice

(+1)

I really enjoyed this game! It's better than Vampire Survivors.

Submitted(+1)

Good game, but very hard. The astronaut leveled up to fast for me (though that's likely my fault) and I wasn't really sure whether the expensive unit was worth it. The amount of resources needed to level them up first made me avoid using it.

Submitted(+1)

Great work, I found it a bit difficult to understand the point of the really expensive unit.

Submitted(+1)

Interesting concept, and one I've been thinking of prototyping for years myself! Glad you've done it so I don't have to...

Well presented, love all the details like the animated menus etc. It's not super clear what's happening and what you can do. Needs a couple of hints to onboard you a little better. I only figured out I could spawn new units by clicking in the edge after I'd already lost twice!

I'd have also appreciated indicators showing what the different units did, how much HP they each had, how upgraded the each were etc. Likewise with the single hero - how much health does he have? How much damage does he do? Explaning these things to the player in a clear and concise way would go a huge way to making your game feel better.

As it was, I played about 5 times, and in the end could hold the hero off indefinitely. I never new if it was possible to defeat him though. I could see my "money" clicking up at a decent rate, and spawned in a few of the red guys. They died quickly just like the cannon fodder yellow guys. I had expected them to behave differently, like maybe have a longer ranged attack or something.

Still, well done for getting a totally working game done in 48 hours. Not an easy feat at all!

Submitted(+1)

This definitely needs some tweaks to the balancing but overall it’s a really cool game! I like the idea and art

Developer(+1)

definitely, thanks for playing <3

Submitted(+1)

I really liked this game!

The idea is super creative :)

Good job!

Developer

Thanks for feedback <3

Submitted(+1)

That style - mmmm, so good. Like that. Well done!

Developer

Nice to hear <3 

Thanks for playing!

Submitted(+1)

Like the idea, and was fun!

Developer

Thanks <3

Submitted(+1)

astronaut animation was great haha, Awesome game!

Developer

I also fell in love with his animations, especially the chilling run :P

Submitted(+1)

Controls took some getting used to, at first I didn't even know I was the one spawning more aliens! Took a while to win, I finally upgraded speed enough on the green guys to spam them past the sword swings.

Developer

Wow, few won without cheats, congratulations :D

Thanks for playing <3

Submitted(+1)

very neat! the idea was cool and execution was even better.

ggs

Developer

Thanks for playing <3 

Submitted(+1)

Nice work! I especially enjoyed the running animation of the astronaut, but great work overall.

Developer

Unfortunately I have no artistic skills, and it's a free asset, but I also fell in love with it and it fits my game very well :D

Submitted (1 edit) (+1)

Had fun. It was cool seeing the astronaut get stronger. Losing spawn area definitely hurt. It's a nice penalty. It would have been nice to see the astronaut's progress when it deactivates the spawn areas. I love how clicking and dragging spawns a ton of aliens quickly and the sound when they pop too. It's so satisfying.

I haven't managed to beat it without cheats yet. Thanks for providing one so I can see the end :)

Developer

I'm glad, I wanted the satisfaction of spawning <3

Submitted(+1)

nice and fun game with amazing presentation gj :)

Developer

Thanks for playing <3

Submitted(+1)

Cool game :D, it is so satisfying to spawn the aliens, nice work :D

Developer(+1)

I'm glad you appreciated what I cared about. I get satisfaction from it too, and love the sound when spamming <3 

Thanks for playing <3 

Submitted(+1)

Really loved the game, fun, enjoyable but, maybe, a bit too hard.

Developer(+1)

Yeah, it's definitely demanding. 

Thanks for playing <3 

PS. If you hold down G+O+L+D, you can play cheat

Submitted(+1)

That was awesome sir, congrats ^^

Developer

Thank you <3 

Viewing comments 25 to 6 of 25 · Next page · Last page