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A jam submission

Flap N' FlowView game page

Synchronize your movements, manipulate trees, and propel the bird to victory.
Submitted by Bobby Villeneuve (@BobbyVilleneuve) — 18 hours, 18 minutes before the deadline
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Flap N' Flow's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#30132.9062.906
Enjoyment#31732.6352.635
Overall#36842.6632.663
Creativity#46672.4472.447

Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It reverses the roles in flappy bird. You play as the pipe.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 40 · Next page · Last page
Submitted

Very Hard! but overall fun! very similar addicting feeling to OG flappy bird.

Submitted

Nice idea! Quite difficult to get a good score!

Submitted

The audio is relaxing. A good pairing with how frustrating the game makes me feel lol

Submitted

The audio is relaxing. A good pairing with how frustrating the game makes me feel lol

Submitted

Really hard to react to the character, especiall since the pipe movement ramps up.

Perhaps an indicator on the character on where he wants to go next, or some adjustments to how far the pillars are apart could make it less frustrating.

Submitted

Frustratingly difficult. Which in fairness is spot on for this type of game. Overall enjoyable!

Submitted

Whilst this is a great interpretation of the theme, the Dragon's flight pattern feels a little unfair with how quickly it will change position. Maybe it could have done with more space before the trees, or started with a very gradual change and slowly ramped up in difficulty over time.

Submitted

You absolutely nailed the Flappy Bird feel ..... It's just as frustrating and enraging as the original :) Some kind of indicator to which height the player moves after a tree would be nice, so that you have at least a bit of time to react.

Submitted

This is fun, maybe a little too tricky to adjust the trees in time with how suddenly the dragon changes its height

Submitted

Yeah, the pipe switch was indeed smooth, but the bird’s movement felt so random sometimes, the game really felt unfair.

Submitted

The mechanic that switched control to the next obstacles worked really smoothly, but i found that i didn't have enough time to move them as the dragon would change height so close to the walls.

Submitted

It's a pretty nice idea and fun to play, but it can be a bit challenging.

Submitted

Nice art & game

Submitted

fun submission! nice take on the theme!

Submitted

A wonderful concept for this years theme! I really enjoyed it and it was a great time! ♥

Submitted

cute game i like the art style, its also very smooth to play

Submitted

Great reinterpretation of a classic - well done!!

Submitted

Clever Idea! Good job y'all!

Submitted

I looove this idea! Although it took me some time to get cause I didn't read the popup

Submitted

I've played a couple games with the same idea in this jam, but I still enjoyed it!

Viewing comments 40 to 21 of 40 · Next page · Last page