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A jam submission

Pause To PlayView game page

A puzzle game where the role of the pause menu is reversed!
Submitted by Ecremprown — 16 hours, 36 minutes before the deadline
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Pause To Play's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Creativity#174.5694.569
Overall#494.3104.310
Enjoyment#1124.1224.122
Presentation#3534.2394.239

Ranked from 452 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The role of the pause menu is traditionally to stop the game so you can go get a snack. I reversed the role of the pause menu so that you must use it in a creative way to reach the goal!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 60 to 41 of 227 · Next page · Previous page · First page · Last page
Submitted

An amazingly meta take on the theme. All of the ways you can interact with the pause menu are super clever and creative, and the puzzle design makes use of it very well! The aesthetic is also super clean, and I really like the music :)

Great job! 

Submitted

Very clever concept and great execution. Puzzles definitely teased my brain - challenging, but in a rewarding way. Had a nice, serene vibe to it as well. Awesome job!

Submitted

Wow, I was wondering why so many people have played this game, and now I know! Well done.

Submitted

I love this game! I could totally see this on Steam! GG! I would like for there to be more tutorial levels though.  I Love this game!

Submitted

A creative idea and uses the game mechanics pretty well.

Submitted

Very fun idea! Requires a lot of creativity. The game itself is also clean and neat. For some reasons (idk whether it's bug or mechanism) my character gradually became infinite small after playing with the camera zoom option LOL

Amazing idea with amazing executing!

Submitted

Really cool idea, most original I've seen so far, only complaint is that I died to a random spike and had to redo a lot of maneuvering.

Submitted

Spectacular! Too bad it kinda doesn't fit the theme (it's a bit of a stretch). However, the puzzles are still on-par 11/10.

Submitted

Amazing, I really liked the bonk sounds when he hits the head and the win sounds, the time and gravity options on the menu work really cool affecting the music, sounds, and character weight to press the bottom. Really cool concept and well done, kind of a bit too hard for me tho XD

Submitted

Incredibly clever concept.  Some of the implementation is a bit finnicky from a design stand point (got stuck on level 9), but for 48 hours I'm pretty much blown away at the polish and idea.   Awesome work!

Submitted

Very nice take on theme and good implementation with neat sound and sprites. Like it a lot :)

Submitted

Best one I tried so far! :) I love the little face it makes, when hitting its head <3

Submitted

The Game Is Really Good But Also Really Hard... Got Stuck On Level Two For A Nice 5 Min! Everything Else Works Amazing!

Submitted

Fantastic puzzle mechanic

Submitted

Very unique idea that was well executed. I felt the puzzles could have used some hints as they started out a bit too difficult. Maybe adding a hint as to what the player should do would make it a bit easier to get a grasp of the game.

Submitted

I can't believe you fitted so much content into 48 hours

Submitted

I absolutely adore this games concept and there's so much content too! I stopped at level 5 but I'll def be back for the rest

Submitted

Loved the art style

Submitted

Had lots of fun with these. Unique concept

Viewing comments 60 to 41 of 227 · Next page · Previous page · First page · Last page