I really like this concept! I got flying around and mining stuff and it was enjoyable. I like it in the 64x64 style, but I feel like it could use something like a system map to let you know where you are so you can plan. This is definitely a game I could see myself playing after being fleshed out a bit more.
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Space Ark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #154 | 3.294 | 3.294 |
Graphics | #197 | 3.176 | 3.176 |
Authenticity (use of resolution) | #198 | 4.176 | 4.176 |
Overall | #203 | 3.250 | 3.250 |
Gameplay | #268 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hardcore controls! 15 minutes to lose gravity from red planet. Fun) Would like to play full game )
Didn't expect to see an orbital mechanics simulator in the 64x64 jam. I think the game would look better in higher resolution, but you managed to fit it in - good job.
I liked the atmosphere and music.
Shame I couldn't figure out how to refuel your ship. I suppose it's not implemented yet.
Some knowledge of orbital mechanics helps you - for example to catch up to a planet you actually need to slow down. Otherwise you overshoot and die in space with empty fuel tanks. So, the balance - the amount of fuel given to you, is just right.
I didn't think space exploration would work as a 64x64 game but you did it - very neat! I enjoyed what you got done :)
Space Ark: Lost in deep space after the rookie pilot used half the fuel getting off the planet. Good times.
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