Had a lot of fun with this one, it did take me a moment to understand that the dice had to match, but once I understood fully how the game works I was engaged.
Love the look of the game and it sounds nice.
Overall, great job on your entry!
Criteria | Rank | Score* | Raw Score |
Enjoyment | #261 | 3.811 | 3.811 |
Overall | #368 | 3.786 | 3.786 |
Presentation | #534 | 3.962 | 3.962 |
Creativity | #857 | 3.585 | 3.585 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must match dice on the turrets to those on the enemies in order to damage them. You can reroll your dice to help manage the enemies!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Had a lot of fun with this one, it did take me a moment to understand that the dice had to match, but once I understood fully how the game works I was engaged.
Love the look of the game and it sounds nice.
Overall, great job on your entry!
One of the best jam games for sure! The art style and mechanics were simply awesome, and they conveyed the game's ideas very well. I also think the reroll mechanic was a great game balancer as far as money went; it made strategizing for each round a lot of fun. Truly an awesome game!
I like a lot the tower defense genre. I don't recall playing any one that had the mechanic of changing the unity your tower hits every level, and being able to ht only one at a time. Very creative!
First tower defense I see on the jam and truly didn't disappoint. Congrats on your submission Game barrier !
Really enjoyable and can see playing this while chilling out watching something in the background.
nice game.
recomode use other game engine for genre like this(255MB).
good luck with your Game Studio and your youtube channel.
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