Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Quadratic squaredView game page

Short puzzle game for the Lost relic game jam
Submitted by Neeko (@Neeeko69) — 10 hours, 49 minutes before the deadline
Add to collection

Play game

Quadratic squared's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1753.0863.086
Theme#2093.2573.257
Game Design#2163.0003.000
Innovation#2702.8002.800
Overall#2852.8292.829
Art Direction#3832.0002.000

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted(+1)

Here is a capture of a large number of games rated on the last day. This game is in the mix. 

https://youtu.be/NxyY-pdjBNc

Submitted(+1)

Really nice game, the gameplay was solid and the puzzles while short, were really fun! The music was interesting too :) 

I think one thing it really needed was more player feedback. For example, something to make it really clear which character you have switched too.

Other than that, great entry :)

Submitted(+1)

Nice game !

Simple shapes often do the job & it can be enough fo a jam game :)

The music loop is very short & get a bit repetitive & anoying kinda fast.

The controls are fine & respond well, but the white square was a bit slippery & hard to position.

The difficulty curve of your puzzles was coherent. the last one was a bit tricky but does deliver a nice "haha" moment when you figure it out.

Your doors/moving walls looked exactly like the floor so it was not really obvious that they were interactable. maybe put them in a different color ?

Nice job :)

Submitted(+1)

Good puzzles. I really like the last one, more complex with all the teamwork. I just miss more puzzles. Yeah, I'll be checking this game for more puzzles in the future.

Submitted(+1)

Great work on your first puzzle game! The puzzles are nice and effective. Well done!

Submitted(+1)

Nice first attempt at a puzzle game! I would say try to incorporate new elements in slowly (like you were) then make the last level include them all to solve the final puzzle. At least with a game this short that way you have taught the player all the mechanics and now they must use all the knowledge to finish out the game. 

albion online um mmo rpg sandbox

Submitted(+1)

This was a very clever little game, I enjoyed the puzzles which seemed to be a nice balance of being challenging without being overly difficult. I had to refer back to the cheat sheet a few times and wasn't even sure I could interact with certain objects, so I think a little more UI would do a lot of good. The simplistic art style worked nicely enough, but some more info on the screen in the moment would be helpful. A nice game, good job!

Submitted(+1)

great game! this action puzzle game is fun and challenging, the controls are smooth and responsive for a platformer, this has good replay value, congratulations! keep it up!

Submitted(+1)

Very simple, felt like water boy and fire girl but single player. One thing I must say though is I found the music very annoying, no offense, that's just my opinion.

Submitted(+1)

Very simple mechanics, but done really well! I feel like there should be more user feedback with switching characters and interacting with levers, like a sound effect or a little particle "poof" above the player when they activate something. I love that you have to move the box carefully to get it to stay on a button as it is slippery, that is unique.

Nice work on the music as well! A Quirky melody which fits the 'quadratic' (math-themed) feel of the game.

Developer(+1)

In fact, the lever has a sound(Its a bike lever sound), I guess its just low, I have a problem with sounds on unity where they are very loud, so I turned them down. I was going to do a UI, but It wasn't my priority for this jam, this jam I wanted to focus more on the music and sound design, since all my other games lack those. I am glad people liked the music, it is my first composition.

Submitted

That might be my bad, I've had to turn my volume really far down for some entries haha.

Submitted(+1)

i sm not good at puzzle game haha

Submitted(+1)

Wow, That's such a cool game with just simple shapes. I loved it. Well done. I completed the game.Nice work

Submitted(+1)

The game does what it was created to do, so good job on that. I played through all the levels a few times and it never felt like something wasn't working how it was supposed to. However I do have some suggestions. I feel like you were trying to go for a very simple color style, but I feel like it turned out a little too simple. Maybe adding some particles and screenshake would help. Also, the white pushy block was almost frustrating to control, because of how it felt like it slid on ice.  I think with graphical improvements and more levels, this could feel quite polished.

Submitted(+1)

Pretty good! Visual feedback for the actions could make this work even better but still the idea and execution are solid!

Submitted(+1)

Loved the game and the puzzles were interesting would have liked more levels great job though!

Submitted(+1)

good job

Submitted(+1)

I really liked the puzzles. The white square's movement was very slippery. Overall good game :)

Submitted(+1)

The puzzles were nice and gave me insane Fire Boy and Water Girl vibes from when I was a kid which I absolutely loved!

My only real criticism is that there aren't more puzzles and maybe that it felt awkward at times moving other cubes as you either landed on them perfectly or pushed them across the map haha.

All around great job!

Developer

Indeed Fire Boy and Water Girl were an inspiration, since my focus on this jam was to make a game that in the end had music and more than one sound effect, so I just decided I would do  a Fire boy and Water girl clone. There were supposed to two more levels, but I just didn't think of any good levels design, the friction between blocks being pushed is something that I need to tweek more indeed.

Viewing comments 28 to 9 of 28 · Next page · Last page