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A jam submission

Dark ConnectionView game page

A short puzzle game about guiding a small bird to safety.
Submitted by One2ManyHats (@One2ManyHats) — 34 minutes, 53 seconds before the deadline
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Dark Connection's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#473.6753.675
Innovation#493.6003.600
Fun#683.5253.525
Overall#863.4733.473
Art Direction#1343.4623.462
Theme#2453.1003.100

Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page
Submitted

Loved the idea and the level design is really good! Great job!

Developer

Thank you so much. I’m glad you enjoyed it :)

Submitted
Cute game and concept, although I felt like the puzzles were too obvious at times. If that were to be fixed I think the game would have improved a lot. Other than that I enjoyed it! The ending sequence was really cool!

Developer(+1)

Thanks for playing and for your feedback! I agree, I felt the levels were too simplistic, but I wasn’t sure if it was just because I knew what to do already. I had some ideas for more complex stages, but ran out of time unfortunately.

Others have stated that the difficulty was good, so if time had allowed maybe easy and hard difficulties could have fixed this. Or unlocking harder versions of each stages after completion.

Thanks again, I’m glad you enjoyed it :)

Submitted

its very very cool. Thanks for game.

Developer

Thanks for playing and for the feedback :)

Submitted

I loved the idea, the art is amazing and the sfx are very good as well. One suggestion is to maybe press some button to make the bird stop or follow the light, cause it's very difficult to move and scout nearby zones everything at once, I ended up dying a lot lol.

But great job with this one, nice little game.

Developer

Thanks for playing and for the feedback.

There is a mechanic that I forgot to take out where you can hold the RMB and it’ll keep the light from moving, holding skippy in place. It can be difficult to search and look after him, but that’s where the theme comes into play as you are both connected at all times. The light bulb mechanic was a way to counter this issue, but only ended up being used in one level. So that probably would have helped. Thanks for the suggestion :)

Submitted

Hello, awesome game idea, very fun to play good job!!

Developer

Thank you! I knew it’d be unique, but I was concerned with how much fun it’d be. I’m glad you enjoyed it :)

Submitted

This game was really fun! 

The 3D graphics are beautiful, the concept is creative and the gameplay is really good too! ≧◡≦

I never tried so hard to not screw up a puzzle in my life ●﹏● I couldn't risk this cute little guy getting hurt by the traps... although I still fell on a few of them in the end ( T_T )  poor thing

Great work and congratulations on the awesome game! 

Developer(+1)

Haha I love how every has built such a strong connection to this little guy. I guess I incorporated the theme of “theme” more than I imagined lol

Thank you so much for playing :)

It’s okay, each time skippy dies it feeds the goblins living in the dungeon, so it all works out lol I’m glad you enjoyed it :)

Submitted

One of the most creative, and polished game I've played in the jam so far! Loving the dual game function of the mouse cursor lighting the path, and attracting Skippy at the same time.. certainly makes things challenging in an interesting way! The levels are well designed and varied. The end levels with the constant moving blades provides a fantastic adrenaline rush! Plus Skippy is so cute! Very well done on a fantastic game! :D 

15 mins 3 sec, 7 deaths! :)

Developer(+1)

Wow such kind kinds, thank you so much :) I’m really glad you enjoyed it and saved little skippy.

Submitted

Really cool game :) and there are so many levels :)
The sound effects fits really good to your game.

great job! :)

Developer(+1)

Thanks for playing and for giving feedback! I’m glad you liked it :)

Submitted

Really cool game :) and there are so many levels :)
The sound effects fits really good to your game.

great job! :)

Submitted

Amazing puzzle! I like it

Developer

Thanks, I appreciate you playing and rating it :)

Submitted (1 edit)

Well crafted game! The progression of introducing new mechanics to the player was well thought out, the traps all looked and worked really cool and the overall follow the light concept is quite unique. 

Developer

Thanks for playing and for providing feedback! I'm glad you enjoyed it :)

Submitted

Interesting use of the theme .

Developer

Thanks for playing and for giving feedback! :)

Submitted

So much fun! I died 6 times and played 13mins 48secs. Loved the puzzles. The premise was simple, yet engaging and the mechanics were well implemented.

I only ran into one bug. On one of the levels the box went through the wall and I couldn't get it, but I was able to die and reset to fix it.

Overall, great job!

Developer

13 minutes is the lowest time reported so far I think, so congrats :) Although you killed him 6 times you murderer!! Lol

Jokes aside, thank you so much for playing and for the feedback. I really appreciate it :)

Ah I was worried a bug like that would happen. I didn’t have a lot of time to work on the boxes so they can be temperamental. Glad is wasn’t game breaking. You can reset the level in the pause menu also (M on web build or Esc on Windows build).

Submitted

This game is very cute and silly, I love it :) The sounds are also great, not really sure how to describe them but it's like they're out of a cartoon. It fits great. You did a lot with creating atmosphere with the darkness and light, but I think that there is still a lot of untapped potential there, in terms of adding ambience, etc.

Developer

Thanks for playing and for the awesome feedback! :)

Most of the sounds are from a humble bundle sound pack I bought a while back, but the sound of him dying is my voice with some EQ in Audacity lol

I agree there is some untapped potential here. I think the idea is very unique and there’s a ton of directions I could take this concept.

Submitted

Cool game! Just like the last comment said I was freaked out when I saw the spinning blades because I didn't want my little baby bird to die haha

Developer

Haha comments like this make me proud. The game’s main focus was about the bird’s connection to the light, but I didn’t expect so many people to create such a strong connection to him in return.

Hopefully he didn’t die all too often.

Thank you for playing and for giving feedback :)

Submitted

First off I absolutely love how cute this is. I got very scared the first time I saw the traps and I freaked out.  I was like " NO HES TOO ADORABLE FOR THSI DISASTER". Anyways, I really liked the mechanic and kind of just figuring stuff out like the torches, I didn't feel hand held and was allowed to learn the game through trying stuff. The sound effect of winning the game really did bring a smile on my face the every time I heard it. This was excellent and I love the duck now.

Developer(+1)

Haha I gave you two levels of peace before stressing you out lol

I’m glad you didn’t feel hand held. I put a lot of thought into how I can give subtle hints, and let the player figure it out in their own.

Thank you so much for playing and for the great feedback! :)

Submitted

Nice game each chapter has new challenge I like it and im very happy for saving that lil chick 🐤

Good work ^^

Developer

Thanks for playing :) I hope the little guy didn’t die too much, he takes the term “blind faith” a little too literally lol

Submitted

Wow really nice, i liked a lot, the musics and sounds are great and the puzzles are really good

Developer(+1)

Thanks for playing! I’m glad you enjoyed it :)

Submitted

Made it to the end! Great game length for this. You do a great job teaching the player how to play the game. After figuring it out, I enjoyed that bit about the last level lol

Developer(+1)

Thanks for playing and for wonderful feedback :D

I put a lot of thought into how to introduce the mechanics without completely explaining what to do. It feels so much more satisfying if the player works it out themselves.

I’m glad my style worked for you :) and congrats on completing it!

Submitted

I needed 16min and 16 lives. I dont count but I lost maybe 10 lives in the last level before i figured out a little trick.  It is really funny

Developer

The last level is a tricky puzzle. Good job on solving it :)

Thanks for playing, I really appreciate it!

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page