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A jam submission

Super Space RocksView game page

Created for the GameDev.TV Game Jam 2022
Submitted by OM3G4_247 — 5 days, 22 hours before the deadline
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Super Space Rocks's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#563.6453.645
Fun#593.9353.935
Mechanics#1113.6773.677
Aesthetics#3053.4193.419
Music#5171.9681.968
Theme#5422.3552.355
Story#6291.6451.645

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Link to your source?
https://github.com/OM3G424747/Super_Space_Rocks

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted

Space Asteroids game with neon style and particle systems! Wow, it's cool! :)

Submitted

Nice game! I liked the aesthetic and the twist with the blue rocks.

Also liked the idea of a spaceship having air breaks :)

Submitted

As a fun of asteroid type game, this was very refreshing to play, really nice one. 

Submitted

Nice take on asteroids!  I really like the effect of the squares kind of changing size as they moved through space.   Also liked the SFX sounds a lot.  Some good background music would be nice.   Not sure how this tied into the game-jam theme, but I had fun playing it.  Nicely done.

Submitted

Really solid game. Particularly liked the particle effects and sounds. Movement of the ship was fun too.

Submitted

This game is super addicting and I love it! Not only it's fun but also the sound effects are amazing , making the experience even better. Great work there! ^-^

Submitted

Great game! Loved the retro feel.

Submitted

Fun game and the movement feels really nice. The only thing I would have asked to change is that you can see your score updating as you play instead of when you die.

Submitted

Great mechanics ! The movement feels fun and natural, and the effects are great too. Not sure if it's only me though, but I was having FPS drops sometines (downloaded the game, not played via webpage).

Submitted(+1)

Great idea! i liked the particle effects and the "mega man" laser mechanic XD

It would be 10x fun if you added more enemies or some kind of wave system

Developer(+1)

OH, I loved Megaman too!, I'm going, to be honest, it was 100% the inspiration, so I'm overjoyed that a fellow fan picked up on it! XD
That's a brilliant idea!
I'm going to be sure to prioritize creating and adding AI enemies as soon as possible!
To be honest the thought honestly didn't even cross my mind, so I'm super grateful that you took the time to give me this feedback I'm going to make sure I use it to improve this game and my future games further :D

Submitted

No problem man! i wish you the best

Submitted(+1)

A 5 star winning game ! How such simplle game can give me that much fun. Thank you for allowing us to test your game.
Bravo !

Developer

I'm absolutely over the moon to hear that you enjoyed playing my game!
Thank you so much for your amazing feedback and support!
It's absolutely amazing to receive such high praise and it genuinely means the world to me! :D

Submitted(+1)

I never really liked the original Asteroids or games inspired by it, mostly due to the clunky controls, so it says something that I had fun. Adding mouse controls really made the movement experience smooth.

My "Ooooh" moment was realizing that each life could get me only 10000 points from shards and I needed 50000 points to win. 20000 points were missing?? That's where the genius of the blue squares come in. My first impression was that the whole shard gimmick was just to fulfill the theme topic but it's important when and where you die to maximize the post mortem points.

For some reason when I was close to 50k and died for the third time I got 3 new lives. Is that a bug or a feature I failed to notice? The graphics and sound effects are positively retro. I'll see to check out your other games at a later date. Thanks for the fun and all the best ^_^

Developer(+1)

Thank you so much for your amazingly detailed feedback! :D
To know that I made a game that was originally not enjoyable more enjoyable means a TON to me!
It's super important to me to create games that are fun and easy to play!

Indeed, you're on the money with the death mechanic! 
I wanted to originally create some with a similar mechanic to dark souls, but I didn't feel this suited the theme best, so instead, I wanted to find a way to rather encourage players to die in order to score points.
I felt this combination suited the theme best. 
So I added blue cubes as the "secret" to dying without dying :)

Honestly, I think you found a bug! 
That's something I'll be taking a much closer look into, it's possible I might have messed up my logic in one line of code, and you found an elite hidden cheat code, that even I didn't know about  >_<b

That's exactly what makes your feedback so highly valuable!
I really appreciate that you took the time to let me know about your experience and the bug! 
It really means a lot to me and I'm going to be sure to use it to improve further! 

Viewing comments 32 to 21 of 32 · Next page · Last page