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Thank you so much for your amazingly detailed feedback! :D
To know that I made a game that was originally not enjoyable more enjoyable means a TON to me!
It's super important to me to create games that are fun and easy to play!

Indeed, you're on the money with the death mechanic! 
I wanted to originally create some with a similar mechanic to dark souls, but I didn't feel this suited the theme best, so instead, I wanted to find a way to rather encourage players to die in order to score points.
I felt this combination suited the theme best. 
So I added blue cubes as the "secret" to dying without dying :)

Honestly, I think you found a bug! 
That's something I'll be taking a much closer look into, it's possible I might have messed up my logic in one line of code, and you found an elite hidden cheat code, that even I didn't know about  >_<b

That's exactly what makes your feedback so highly valuable!
I really appreciate that you took the time to let me know about your experience and the bug! 
It really means a lot to me and I'm going to be sure to use it to improve further!