Suit, texan cowboy and/or mariachi costumes, both color affected by MC's background
The minotaur's side of the story. 路 By
Three things I would like if possible:
1) More choice of general contemporary clothing. I felt there was only the illusion of choice through most of the game, the wardrobe system seemed to have only 1 or 2 items available for each slot which made it seem a bit superfluous (I appreciate more can be unlocked). I want to be able to mix and match and experiment, which you couldn't really do with 2 main outfits. I felt it was either the 40s outfit or T-shirt/Jeans combo for most of the game.
2) Old Fashioned style hotel uniforms: See Wes Anderson's The Grand Budapest Hotel for inspiration!
Hello, Grognard!
The issue with Asterion slimming down is entirely with the workload it would take, yeah. It makes sense in-universe, it would not be beyond Asterion's capacity. However, making another set of sprites (and clothes) for Asterion, then remaking the CGs would be a very big endeavor for us and we aren't in a position where we could really do that.
Reusing his previous sprites wouldn't be feasible, sadly. They are rigged in different ways so we can't just switch them back and forth, because the half-healed sprites also move the arms around independently.
Looking back we should have anticipated that some people would have preferred the half-healed/a slimmer look. I think it's a perfectly valid preference. We would do it if it was feasible given our resources — but, sadly, it isn't.
No worries, thank you for the response! I'll learn to love him how he is. I can't remember if we saw his largest form in the flashbacks before or after he was fully healed. It might have helped if I knew how he was going to turn out from the start if we saw more of that earlier in the game, but it's really a minor thing.
This might sound silly and I suppose stands at odds with the general premise of the thread, but: Following the story's theme of building Asterion up and working to restore his agency and sense of self, is there a possibility of encouraging Asterion, when he's ready, to choose his own appearance, find his own style and maybe even surprise the MC from time to time? We've had a small moment of him doing so in Chapter 18 which was nevertheless great to see.
I always end up sprinting through the dress-up without changing anything outside of his preference because I don't want the MC to continue to exercise that kind of power over him.
That's an interesting point. As the game went on I felt the dress up mechanic became more abstract 'gamefied' in my head and separate from the MC telling Asterion what to wear, to the point where I didn't feel it was the MC telling him what to wear.
There a few moments where Asterion is going out at night on his own without the MC where he's presumably dressing himself but still has the option to choose outfits.
I do like the idea of him having more agency with it though. It would be cool if some of the new outfits were introduced as ideas Asterion had on his own, and he's simply anxiously asking the MC for fashion advice. It could co-inside with him using the internet for the first time.
It would be hilarious if you could dress him in the clothes of the other Staff members and see what their reactions would be. but what I want to see most is our moo wearing a leather (Not cow leather for obvious reasons) jacket and white sleeveless shit. I loved everything about it on Storm/Oscar and I think Asterion will rock it.
Before I suggest some repeats, what's the plan for the various clothing options that were available via the Build a Moo back in the secret room from v0.2 (maybe it was v0.3?) builds? I know Nanoff had to do some major sprite redrawing stuff, are all of those currently scrapped and we can vote some of them back in? Every single nipple option there was amazing and I vote for all of them, haha, especially the BIG NIPS, my goodness 馃サ
If we get back the highland cattle scruff over Asterion's eyes, can we also get a kilt or full highland regiment to match?
Asterion gave us his wonderful contract-paper crown, but we never really get to see it since we're the ones wearing it. Maybe we could make him one in return so we can see it in game? I recognize how important it was though, so I understand if just copying his idea and regifting it to him feels cheap and doesn't fit narratively.
We're slowly adding most of them back in! The plan is to add customization options through R&D rewards or exploration loot, to give them a story purpose and show Asterion's reaction to getting each of them. For example, the bell asset had been sitting in the game files for a while, but we decided to make a dedicated scene for it that explains it's a memento of a previous master Asterion remembers fondly. We plan on doing that for most of the assets.
Some of them won't make the cut, though. A lot of these assets were made on October 2019, between the first and second builds (the first build cuts off right after the fireplace scene where the player chooses Kota or Luke), and we were basing the story off an original draft that took itself less seriously and had Minoanon roll with random ideas from very horny anons. So there are suggestions like torn handcuffs that don't really gel with the current tone that I don't think we'll end up using.
As for nipple customization options, Asterion is just not ready for that. Yet.
The highland bangs are definitely going in, everyone on the dev team fucking loves them (though I'm not happy with the current asset, I'll have to redraw it). We haven't implemented it yet because we were waiting for Oscar to join the hotel as proper staff, so the player character can get the idea from him. A kilt would look rad, too.
As for headwear like hats or paper crowns... we have one small complication, which is that Asterion's horns will be customized too, so the horns would have to be split into a front and back layer to put a hat in the middle. Same for the horn accessory layer. I'd say it's a little tedious but might be worth doing in the long run. I could try it.
Right on! Yeah I feel that they're a lot more meaningful with giving a little story that sparks their creation, so I totally approve of that. And to be honest, turning down the horny makes a lot of sense, too.
Hah, it's fair he's not ready for anything nipple related this build if you're looking for v0.5.2 ideas specifically, just had to make it known. 馃槈
Interesting point on the layers, yeah I can't blame you for not wanting to do that rework since you already had to do all the other sprite rework for Asterion. And I assume anything with a brim requires extra work with the angry and shocked sprites having a bit of a different perspective, really only this matching paper crown or a headband wouldn't require that extra work probably.
If you do decide to put in the work for hats, other obvious choices I see are a trucker cap (both forwards and backwards) and some sort of cowboy hat, though naturally the latter needs to have Luke throwing in a comment upon getting it, haha.
Oh and the last thing I have for now, you could always throw in a Boomer's Big Date reference, haha. His classic motorcycle shirt or maybe the work overalls. Would be easy to explain with a garage addition to the hotel I suppose.
I know it's nothing to do with suggesting a new outfit,
but a change to a current one, the 40's style outfit, I love it, but I also love the golden wreathe that shows your bond of trust with Asterion, unfortunately though, the 40's suit covers it which doesn't make much sense because it looks like there would be no room for the shirt to comfortably cover it. could it be possible to alter the 40's suit to accommodate the golden wreathe on his bicep? maybe have the sleeve pulled up slightly further or have it more of an ethereal wreathe that goes through any clothing?
not always, you see, first that it's been merely stated as an hypothesis not confirmed. there's only so many ways certain things can play out after all. Once you have enough experience with how stories are told. You will be able to figure out possible outcomes. If it is a super hero movie for example, you know by the end of it things will be okay or lead in to a sequel.
the definition of spoilers is too loose. for me a spoiler is information that changes your perspective of the story being told. You tell me minotaur hotel is about a minotaur, well duh. you tell me Nikos is putting an act, now that is a spoiler (but only if you know who Nikos is supposed to be, otherwise it's an obsolete bit that won't be relevant until you know the spoiler yourself)