Really fun! I wish the camera would scroll more smoothly though
Play game
Willy & Rosie: Bust out of the Big House's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #72 | 4.132 | 4.132 |
Presentation | #84 | 4.442 | 4.442 |
Originality | #146 | 4.140 | 4.140 |
Fun | #255 | 3.814 | 3.814 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By the player being stuck to the projectil they are throwing. It creates a different kind of platformer, where you have to take in to account two different trajectories. Also how the two entities interact together. Also love
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
"Brilliant!"
It's one of those games where a small mistake can throw away your whole progress, so you're constently torn apart being fast and being safe.
The little story and voice acting makes it so much better, an excellent job to the team!
Simple idea with a great execution. Both art and music are awesome. The game is perhaps a bit too difficult at the beginning but in case you aimed to make a rage game you totally nailed it. :) Great job!
This is a very creative use of the theme! I think it is a little too difficult at the start, and a little unforgiving when you make a mistake, but I'm not factoring that into the score. Overall this is one of my favorite uses of the theme, and I knew it'd be one of my favorite games when I saw it on the stream! Delightful art also, very nice job :)
I played this for 20 minutes and had to restart once because I got to the 5th screen, got caught on a corner, and the player got stuck in the fall animation. This is a lot of fun, but the physics inconsistency is a real killer. It appears there are some scripts running to bugfix or smooth issue that cause the fall trajectory to change. This caused me to be falling towards a platform only for the character to shift left or right away and off the platform he was about to land on.
Really cool idea and would love to see the physics polished up. I hope you have a post jam fix lined up!
really fun and the physics are awesome.
I would love some info about whats in the upper level ('cause yo can only see the next platform and thats isnt much info when you want to beat a time, maybe minimap?) and some kind of of "save myself" card for when you are falling a lot (i lost 4 levels on one fall :-( that was harsh), maybe a free ball throw (one) when falling more than 1 level?
I really enjoyed the game and hope to see it published.
Hey, what I really like about this one is the character personality, the voice lines and animation.
I was never good in this kind of games, so it felt really hard for me, but its so much better to aim with the mouse, and not by holding space.
Fun: VERY difficult, but I love difficult games like this. It is annoying when you are on the side of the block you fall off even when it feels like you are on it.
Originality: It's like a combo between Getting Over It and the other chain games from this jam.
Presentation: The art is really nice and I really liked the voice acting!
Overall: Really polished game, good job!
Really good game! Loved the voice acting, the art, the little story, it's very fun good job!!
okay this is super tough as noted by everyone. The cute presentation really helps balance it out though. Love the title screen based off of old cartoon title cards. :>
This is all hypothetical but a version of this with all sorts of different obstacles could be really engaging I think. This was a nice time though.
I only made it just under halfway so I cannot record my time here. Sorry to both Willy and Rosie. :<
oh my, I love it! some top notch voice acting put a big ol smile on my face while I was being punished by the game haha. Great characters and cover art too.
Neat idea with great presentation. Sound is very underrated in jam games but its inclusion here really ties everything together. One gripe was that it was pretty difficult to throw the ball especially knowing where it was heading, i got a few screens up then overshot back to the start which as heartbreaking </3
Its annoying but it seems like you did it on purpose. So, good job then!
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