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A jam submission

Fools GoldView game page

Submitted by ndaygamedev (@ndaygamedev) — 15 minutes, 36 seconds before the deadline
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Fools Gold's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#772.0662.667
Visuals#782.2812.944
Overall#861.8722.417
Mood#871.9362.500
Audio#941.2051.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

URL
https://github.com/Bookfan97/2021-GameDevTV-GameJam

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Comments

Submitted

Visually, it is very interesting. I imagine it could be a super fun mobile game.

Gamplay requires a little more work.

Good job! :)

Submitted

Pretty good but please add some sounds/music.

Submitted

Okay this was a pretty good game, needs intructions as sailing into an island is not common practice and this made little sense as the way to collect the gold.

Controls were intuitive enough and it moved well.

I would look at the player needing to take more than one hit to lose a life (maybe a health bar)

Overall not a bad submission, well done!

Submitted

This seems like it could be the start of a good game! I couldn't quite grasp how to collect gold. I was able to kill a ghost ship, but whenever I sailed into an island, it disappeared into a puff of smoke.

Submitted

Nice that you have the graphics options (which is lot a time is not considered at all). It was fun to play, but I was missing somehow the overall goal/purpose of the game (or I'm just too tired:D).

Submitted

Nice job bringing all the elements together the way you did. Should really keep this on going and expand on it.  Well done.

Submitted

It is fun and polished!  Good work!!  I especially liked the velocity lost with the amount of god recollected.  

Submitted (1 edit)

Fun little pirate game, nice use of the theme. I played this one on my live stream if you wanted to see it and the feedback I had. 

Submitted

Had fun with this one, great concept and simple. Great submission!

Submitted

Such a fun little game..  Good job, love the art style.. love the idea that you get slower..

Submitted

Hey, nice one! Simple, and I so much like the idea that the gold weighs you down. Perfect application of the theme. Unfortunately the game didn't do much to bring that more on focus. I could tell I was becoming slower, but there are no opportunities for that to show, like for example a timer, or someone faster chasing you etc. If you can come up with a way to force the player to be strategic about it (like offload the gold somewhere first and 'bank' it and then continue collecting more) then this could be a fun little simple game.

Submitted

Hey, nice one! Simple, and I so much like the idea that the gold weighs you down. Perfect application of the theme. Unfortunately the game didn't do much to bring that more on focus. I could tell I was becoming slower, but there are no opportunities for that to show, like for example a timer, or someone faster chasing you etc. If you can come up with a way to force the player to be strategic about it (like offload the gold somewhere first and 'bank' it and then continue collecting more) then this could be a fun little simple game.