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A jam submission

AMALGAView game page

Bullet hell where you can join with destroyed enemies to gain their power!
Submitted by waytoomuchrice, Smis, 1nterrobang — 1 hour, 4 minutes before the deadline
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AMALGA's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#84.4044.404
Overall#2183.9293.929
Originality#4453.8653.865
Presentation#10853.5193.519

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can join with destroyed enemies to attach them to you and use them

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 33 to 21 of 33 · Next page · Last page
Submitted

hey, we had a slightly similar concept :)

Fun idea and great game

Submitted

Fast paced game play. Animations, sounds and mechanics are great! I recommend playing this one if you want to be kept on your toes.

Submitted

Great game! The difficulty ramps up nicely as you progress.

Simply perfect. Could play for hours

Submitted

This is a really fun game! One of the few games in the jam that I had to stop myself from playing more and more. Reminded me when I used to play Geometry Wars a lot. I really liked having to be strategic about were to attach the new pieces.

Submitted

Fantastic game. Fits the theme perfectly and is enjoyable through and through. Loved discovering new things to connect to.

(P.S. It's kind of funny but our College Thesis project was also called Amalga)

Submitted (1 edit)

This is the best game in the entire freaking jam. Absolutely brilliant! Music speeds up as you advance, enemy AI is challenging, the way your amalgamation is structured is really important, the difficulty curve increases both with time and as your player gets larger. Could have used some more in the way of art- even a subtle wobbling around the edges of the cells (three or four sprites) would have added a lot.


Well done!

Submitted

I played for another half hour and came back with more thoughts. Would be awesome if you could slowly rotate your amalgamation around its center of mass by holding Q and E (perhaps turning more slowly the more cells you have). Dead cells should be grey rather than blue, and it would be terrifying but kind of awesome if you encountered enemy nuclei which could attach to dead cells just like the player as a kind of boss. Small pauses inbetween waves to arrange your cells would be nice as well.


I think this game is a hit, and if you're interested in developing it a bit more you could probably make some money.

Developer

Thanks for the feedback! Rotation is something we considered, but ultimately scrapped so the controls were simpler and there was less to think about while trying to concentrate on dodging. There were a lot of ideas we were looking to explore, but ultimately we didn't have time. Enemy nuclei sounds like a cool idea. Thanks for playing!

Submitted

GG! Very cool game, I got hooked. Loved the graphics mechanics, everything.

Submitted(+1)

*chef's kiss*

Submitted

This was really good, and the balance was AMAZING. It felt really fair and fun. The polish was a bit lacking, but the music and sound effects more than made up for it. Great game!

Submitted

Cool shooter and good way to include power ups!

Submitted (1 edit)

A really fun game!
Great work on balance and difficulty. You don't stay too weak or too powerful for too long, that's really hard to achieve, nice job!

Viewing comments 33 to 21 of 33 · Next page · Last page