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A jam submission

Word FactoriView game page

starting with just the letter “i”, bend, merge, rotate, and reflect to create entire words.
Submitted by Star Garden Games (@StarGardenGames) — 21 minutes, 5 seconds before the deadline
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Word Factori's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Overall#14.5724.572
Originality#44.6554.655
Presentation#64.7454.745
Fun#174.3154.315

Ranked from 400 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game is all about joining factoris together which join letters together, in order to form words. Players can also join each other in playing each other's words to try to beat their scores.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 100 to 81 of 220 · Next page · Previous page · First page · Last page
Submitted(+1)

I have no idea how you came up with this idea, built it and polished it to this extent in 48 hours. My hat is off to you.

The game’s relaxing and has a nice vibe to it, the concept is really cool and the visual style is top notch– but I think there are some issues with the user experience.

Basically, it’s quite difficult to predict what will come out of the factory, and it’s slow to iterate experiments, and the combinatoric nature of the problem means that you have to do a LOT of trial and error to figure out what the combinations are, and even once you do it’s possible to forget what they are. I almost gave up on the OX level because I couldn’t figure out how to make an X for quite a while, but I did eventually get it. (side note, why does this make Z’s instead of X’s? https://i.imgur.com/MRiUBAF.png)

I think the problem is that we all draw letters differently, and there’s a lot of potential ways one could combine letters to form other ones, and yet from that set of possibilities only one specific sequence of actions is accepted as the “correct” one, kind of arbitrarily. What I would suggest is some kind of way to signal what a given action will produce to the player in advance to at least speed up the trial and error process, or find some other means of reducing that barrier. Another thing that would be nice was if there was something to aid in remembering the combinations (maybe the ones you figure out would get saved somewhere or something like that).

Overall I’m in awe with how well this is put together in such a short time period. You must have your workflows down to a science.

Developer(+1)

Thank you for the detailed review! It's certainly true what you said about how people's interpretations are all different when it comes to how a letter is drawn or should be made. For this reason we tried to include as many recipes as we could think of for every letter, so that every letter has more than one recipe. That way we could attempt to account for what people may think of in advance. Of course player's are always going to be more creative than us with their ideas so there's always more recipes we could add after the jam.

The biggest issue (and fun design challenge) with coming up with the letter recipes is that sometimes you have letters which could have the exact same recipe. Probably the best example of this is L and T. Both letters where the assumption that it should be a I and a rotated I is totally fair. We decided to give that recipe to L because we could use L to make T, but couldn't do that in reverse. Situations like that explain why sometimes you can find examples of recipes like the one you showed for X and Z. Once we are able to add support for reflection + rotation combined, we will have more options to disambiguate (such as another recipe for T involving two L's...), but we really wanted to get as many recipes as we could possibly think of in the time allotted. 

Last I wanted to comment on your idea about a way to remember recipes. I am SO excited about the idea of having a recipe book in the game, that fills out as you discover all the recipes we have for all the letters. I hope that when/if we have this feature in the game that it will make that experience more enjoyable for players. 

Thank you for all your kind words, feedback, and again for the detailed review! 

Submitted(+2)

one of the best games in this jam, can't wait to see this one in the top 20 video

Developer(+1)

Thank you for the kind words and the wishful thinking! We so appreciate it!

Submitted(+1)

5 stars all around. This game is really good! Really creative mechanic that gives you a lot of possibilities! I've beaten the main levels but haven't tried optimizing for score yet, the score calculation seems to make optimization a fun challenge as well.

Also super cool that you guys added a build your own word and share feature. I remember you did something similar for last year's jam and I think having some sort of sharing aspect for a jam game is incredible.

I don't have any constructive criticism besides things you've mentioned on stream like a being able to drag and rearrange + a recipe book.

There were a couple bugs I encountered though you might already be aware of them!

I got this error message as I disconnected a node I think (or it might have been deleting a factory type):



Rotating a Z should really count as an N :p




Developer(+1)

Thanks so much kcaze, that means a lot especially coming from such a masterful designer as yourself! I'm super excited to play your game but I want to do it on stream so I'm just trying my hardest to be patient. 

As far as the bug, yeah we are aware of the crash, it definitely has to do with deleting a connector and a building at the same time, but unfortunately we can't fix it until after of course. 

Hmm... that N looks awful wide to me.... I'm suspicious. 

Submitted(+1)

Y'all did a great job of coming up with this mechanic and cleanly implementing it in such a short amount of time. The first level feels like a pretty big leap for the player to make, but totally within the scope of the project. Perhaps I'm just bad at this, but once I figured out how to do a T, the rest of the game really clicked. Maybe adding one more complex letter to the tutorial might help unlock brains? 

Looks really nice. Good job :)

Developer(+1)

T is of course a common challenge spot for players. This was one of the reasons we wanted to open up the rest of the levels after the tutorial, so you could try any level you wanted (of course this isn't really communicated well to the player), and in hindsight we probably should've put OX before IT, but the concept of "difficulty curve" is more complex when you're bound by the artistic interpretation of what makes up a letter. This is something we will certainly explore more carefully for a future update though and thanks so much for playing the game!

Submitted(+1)

BUG: You can actually delete the word combiners in the levels. Love the game!

Developer(+1)

Hahaha that is so funny. How did we miss that. Thanks for playing!

Hey, after the stream we submitted the GMTK level :) Hope you enjoy it! It was really fun to create!

Developer

I saw!!! I was watching another streamer playing the game and I saw GMTK and I smiled because I knew it was you! I'm so glad you liked our game and thank you so much for making time for it at the end of your stream. 

Submitted

Such a calming and beautiful puzzle experience! Everything from visuals, to audio, to experience is wonderful. You guys did an amazing job!

Submitted

The best game in this game jam.

Submitted(+1)

This was literally mind-blowing, I and my friends spent like 2 hours just playing this... WOAH, I'm speechless, the creativity behind this is beyond words. Great job!

Developer(+1)

Thank you so much!! That's really kind! We are so glad you enjoyed it. 

Submitted

of course (:

Submitted(+2)

I'm at a loss for words with how original some of these game design concepts are. Never thought you could make a factory game based on shaping letters. Congratulations.

Submitted(+1)

Very cool and polished game!

Submitted(+1)

*sees axolotl*... "I'm gonna need more space"

Submitted(+2)

5/5 My favorite one from the game jam.

Submitted

Really cool concept, so original. I got stuck trying to make a T, because I couldn't reflect the upside down L. Not sure how I was supposed to do it. Still, fantastic job in such a short time. 

Submitted

Same! I tried making an L, reflecting it, and then rotating the two around to merge them into a T shape, but I just got question marks. :/

Developer

Yes factoris don't yet have the technology to reflect rotated letters, nor rotate reflected letters. Try just using a rotated L, and thinking of what's left in the T have you remove the rotated L? 

Submitted (1 edit)

I thought I tried that though, and it gave me an F. Maybe I was doing something wrong.

I'm crying because this game seems really fun, but my baby brain can't figure out how to make a T. My stupidity knows no bounds.

Very nice game but I wish the letters that came out stacked on top of each other like blocks instead of layering

Developer

They do stack, just somewhat slowly. Just got to wait a little bit to see it happen! 

Submitted

Very neat, original, and polished game!

Submitted

really cool game

Submitted

all i even need to say about this game is that someone made a level called fortnite and its actually a really good and difficult level.

Submitted

Great game, super fun and challenging.

Submitted

This is an amazing game, original and well polished.

Viewing comments 100 to 81 of 220 · Next page · Previous page · First page · Last page