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(+1)

Y'all did a great job of coming up with this mechanic and cleanly implementing it in such a short amount of time. The first level feels like a pretty big leap for the player to make, but totally within the scope of the project. Perhaps I'm just bad at this, but once I figured out how to do a T, the rest of the game really clicked. Maybe adding one more complex letter to the tutorial might help unlock brains? 

Looks really nice. Good job :)

(+1)

T is of course a common challenge spot for players. This was one of the reasons we wanted to open up the rest of the levels after the tutorial, so you could try any level you wanted (of course this isn't really communicated well to the player), and in hindsight we probably should've put OX before IT, but the concept of "difficulty curve" is more complex when you're bound by the artistic interpretation of what makes up a letter. This is something we will certainly explore more carefully for a future update though and thanks so much for playing the game!