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A jam submission

Static ClingView game page

Solve 21 levels of unique, electric puzzles!
Submitted by Team Bugulon (@TeamBugulon) — 26 minutes, 55 seconds before the deadline
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Static Cling's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Overall#24.5594.559
Presentation#44.7604.760
Fun#54.4584.458
Originality#154.4584.458

Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The character can not survive without a connection to a wire or light bulb.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 76 · Next page · Previous page · First page · Last page
Submitted

The amount of levels astounds me. But moving the little static dude around is fun, and if I had more time I could totally see myself coming back to this and playing it through to the very end. Your "timed" puzzles with the closing door perfectly thread the needle that requires one, max two tries to get it right so it's not too easy but you don't get frustrated, which I also appreciate lol

Submitted

There is so much in this game, incredible! Nicely done!

Submitted

Impressive level design! even more in this short amount of time, AMAZING! I love it

Submitted(+1)

21 levels, a boss fight, and even an options menu. Truly, you spoil us.

Sadly, even after several attempts, I was unable to beat the final level.

Submitted(+1)

Made in 48 hours??? I can't believe it! Amazing job! I love the movement! Reminds me of Super Mario Odyssey's electric wire traveling!

Submitted(+1)

OMG This is my favorite one of the jam! Definitely looking forward for updates of this masterpiece. 5/5

Awesome game, you won't believe it was made in only 48 hours! Fits the theme perfectly, you'll have a blast playing for sure.

Submitted

Really great, polished entry.

Submitted(+1)

This was absolutely incredible!! I can't believe how polished this is for a 48 hour game jam! Huge props to everyone on the team, this game is stunning! The mechanics were fun, there were an insane amount of levels, and the boss fight implemented was really cool! Awesome work!

Submitted

Such an incredible entry, so polished and fun!
Congrats Team Bugulon!

Submitted(+1)

This is fantastic! One of the best games of the jam, it doesn't play along too well with the theme but that's ok! :D

Submitted(+1)

Wow this was incredible! You made this in under 48 hours? I am so impressed, that is wild. The art and music and sfx are all so well done, and the gameplay is innovative and well designed! At first when it was just going wire to wire I was thinking to myself how this will get any more complicated or difficult, but then you can start walking around, and it just continues to grow from there. Kudos to the level designer too for a fantastic job. Overall this is probably the most complete game Ive seen from a game jam, unreal job!

Submitted

Wow this was incredible! You made this in under 48 hours? I am so impressed, that is wild. The art and music and sfx are all so well done, and the gameplay is innovative and well designed! At first when it was just going wire to wire I was thinking to myself how this will get any more complicated or difficult, but then you can start walking around, and it just continues to grow from there. Kudos to the level designer too for a fantastic job. Overall this is probably the most complete game Ive seen from a game jam, unreal job!

Submitted

So so cool! I love the visuals and presentation!

Submitted(+1)

This game is like an entire indie puzzle game, for free? in under 48 hours? this game is truly the stuff of legends, like just... whoa, honestly breath-taking, full 15 stars, no questions asked. This is impossibly AWESOME.

Submitted

flawless- such a fantastic entry.

I can not think of anything that did not clicked with me, from the theme itself, to the mechanics/art/sound/polish and of course the level design - which was amazing by the way.. with so many interesting and clever levels that made the game intuitive and intriguing for more!
(also enjoyed the level's names)

Congratulations to all of the team members to create such a complete game in such a short time.

5/5 !

Submitted

I love everything about this! The puzzles, mechanics, art, sfx... simply amazing! I can't believe you made this over just 1 weekend! So many concepts and so polished. I'm speechless, well done!

Submitted

The sound and visuals are amazing, and everything feels super polished and consistent. Not to mention having such a balanced learning curve in the game is super impressive given the short time scale!

Submitted(+1)

Amazing entry! Since Tricky Keys last year, I always looking forward to your games!

It's crazy how many mechanics you packed in, almost introducing a new mechanic each level for the first 2 worlds but somehow not being totally overwhelming. The level design is stellar and there's a balanced mix of aha-moment style puzzles and action based challenges.

It's also incredibly well polished; the graphics and animations are stylish and fluid and the soundtrack is catchy and fits the game really well!

The only minor thing I noticed was that I could cheese level 3-4 (Among the Dead) slightly: you can slide yourself over to the bottom right and activate the switch. The fact that purple ghosts keep switch blocks from closing allows you to use the magnet player on top to finish the level, by-passing a number of gameplay elements on the left.

The fact that there are so many mechanics and they work smoothly together with this level of polish is so impressive

Viewing comments 40 to 21 of 76 · Next page · Previous page · First page · Last page