I like the music. Good choice. I'm not sure what I'm supposed to do. What's my goal? I know I can swing on stuff but I just don't know why I'm here. I wasn't sure what I was at first or even what I could or could not interact with. The subtlety of matching the character's color to the rings was a nice touch but a little too subtle. Also, it's possible for the player to get stuck. I made it to the end of the first hall and landed on a ledge but there were no rings to shoot at. I know that's why there's a reset button but that brings me all the way back and it was a chore to get as far as I did. I feel like this one needs a little more fleshing out.
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Joined At The Ship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #557 | 3.792 | 3.792 |
Overall | #796 | 3.542 | 3.542 |
Presentation | #917 | 3.625 | 3.625 |
Fun | #1218 | 3.208 | 3.208 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Joined at the Ship requires the player to connect their ship to various connection points to maneuver through a level. Additionally, the player’s ship is able to attach items to itself to give additional movement options. In this way, the act of joining together the ship and environment makes up the core of the game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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