Very much enjoyed. The art is really nice.
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Crystal Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #7 | 3.818 | 3.818 |
Overall | #10 | 3.705 | 3.705 |
Aesthetics | #12 | 3.864 | 3.864 |
Gameplay | #16 | 3.455 | 3.455 |
Theme | #21 | 3.682 | 3.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A+ for Art, sound, FX, and music! Gameplay was original, fun, and matched the theme! I had a lot of fun playing keep-away from the ghosts with my last tower. The look and feel of fireballs were amazing! My only suggestion would be changing firing to be held and then adding an upgrade for increasing firerate.
Sidenote, when Kati and Sasha played this, they didn't realize they could move for a whole round. - Josh
Hi! Adding onto this, I somehow managed to get 70,000 without moving the wizard once xD I actually found it really interesting how that required you to really keep an eye on all four towers while shooting from all directions! Might be an interesting idea for a challenge mode! But yeah afterwards, Kati and I were like WAIT YOU CAN MOVE?!? Deffs adds a whole level to the game. Also on the topic of walking up to the soul/spirit well, using souls as currency for upgrades is such a cool idea!
Super awesome game, I really enjoyed it!
-Sasha
This is really fun.
During the last minute, my hand was getting soar for spamming spacebar all of the time xD
I like this endless wave concept. Would have been cool to see another enemy type that can also shoot spells. I will say that this was difficult at first, because I have four crystals apart from each other and enemies coming from different directions. In other words, there was a little too much to pay attention to for the first two minutes of the game. Perhaps take it slow at first, then as time goes by go all out with the enemies.
But overall, I liked it.
Music is awesome, and the artwork is great!
Nice job, the design is good since there's a lot to think about and balance as you kill ghosts and protect your crystals.
Fun game! And it looks very nice. :) Everything fits together and nothing feels out of place or weird. Really good!
The ghosts were ADORABLE!! I loved their eating animations. Also the gameplay was nice as well! It was a little hard for me personally, but I don't play games very often so all games tend to be hard for me haha. Nice work for sure!
Great music and the art is also very good. As to the gameplay, I had a lot of fun ^^
Awesome game. Super polished. Awesome characters, great sound design, cool use of the theme.
Really great job!
This game is super well designed and feels very well thought out. I am not very well coordinated, so I didn't get very far, but I did have a blast losing. Super fun!
Really cool game, and good execution, felt like this game with more dev hours could be really good, giving it new enemies, new power-ups and maybe it a wave system could really benefit this idea, so you could think about the power up wisely.
Overall, really cool and fun experience, congrats!
This is a realy fun game, I had a blast playing it. As some have said, it migh be better to fire the fireballs with the right mouse button. But other than that there are literaly no bad things I can say about this game. It is simple but still very good. It fits the jam's theme very well, and it is just fun to play.
All in all, I think it is a great game!
Pretty solid. I think it needs an expansion on the upgrade system and It's good to go .
I like everything about this. It is really fun and has a great level of polish that really makes it feel good to play. Great work!
It's an awesome game! I really enjoyed playing it! Wish there are more different kinds of upgrades tho.
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