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A jam submission

To The MoonView game page

Try to get little Blue to the Moon
Submitted by APlus Studios — 10 days, 18 hours before the deadline
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To The Moon's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#2092.8002.800
Gameplay#2102.6002.600
Overall#2342.6002.600
Graphics#2962.3002.300
Innovation#3112.0002.000
Audio#3131.8001.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/maulerforminers53/To-The-Moon

Theme interpretation
I saw it as the moon had to be involved. That is why you try to get the character to the moon.
I also used "moonshot thinking," because I have never made a successful scrolling game before. It was a challenge.

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Comments

Submitted

This is a very unique platformer game! I especially like the graphics and sound effects when collecting lights and jumping to the moon.

Developer

Thanks!

Submitted

Simple but satisfying platforming! The game length is great for a game jam, but if you do release a post-jam version with more levels, I would love to return and play them!

Developer

Sweet! Thanks!

Submitted

Very simple but it's good to properly scope yourself like that for a game jam, and you managed to release something playable and not too bad really. Keep up the good work.

Developer

thanks!!

Submitted

Simple but still enjoyable game, a good foundation! it would be great to have effect sounds. I made it to the Moon! :)

Developer(+1)

Thanks!

Submitted

Nice and simple platformer, a good start for a bigger worldbuilding. Tilting the character on a slope or make it slide would have been even better. Nice job!

Developer

Thank you!

Submitted

I tried to get to the moon on the first level but could seem to.  Moving and jumping worked well, was able to gather the coins fine.  I didn't hear any music or sound effects in case I was suppose to.

Developer

You have to go through all of the levels to get to the moon. And I haven't been able to add a lot of sound effects. I've been pretty busy on other projects. But thanks for the support!